Name M14 EBR
ShortName bm14
//The ammo this gun uses (shortName)
Ammo 15Ammo
Icon bm14
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 31000
//Reload time in ticks, 1/20ths of a second
ReloadTime 35
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 8
//Damage in half hearts
Damage 8
//The higher this value, the more the bullets spread
Accuracy 3
//Time in ticks between rounds
ShootDelay 8
ShootSound bm14
ReloadSound MP44Reload
Mode FullAuto
//Bullet speed, default 3.0
BulletSpeed 20.0
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.5
//Deployable Settings
Deployable False
DeployedModel None
//D 
Texture bm14
Model bray.BM14
ModelScale 1
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer BNScope rds nScope flanMWRedDot flanMWACOG flanMW4xScope flanMWSingleFire flanMWBurstFire flanMWAutoFire Bray4xScope flanMWForegrip BraySilenciador BrayBoca Astil Bray2xScope
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Slowness 0.8
Paintjob bm14_r bm14_w white 1 red 1
FlashModel bray.Bflash
FlashTexture bflash
CasingModel bray.Bcase
CasingTexture bcase
ShowMuzzleFlashParticles False