﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,M7 Priest
JPname,M7 Priest

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_us_spg_m7

ObjModel,ww2tank_us_spg_m7.mqo
ObjTexture,tex_ww2tank_us_spg_m7.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,-0.97D
riddingy,1.70D
riddingz,0.77D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,0.0F
ridding_view1_y,0.0F
ridding_view1_z,0.0F
ridding_invisible,false

ridding_view_x,0.97F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,false
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,false
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,130
width,2.5F
height,2.2F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,30,20,10,0,10
can_turret,false

speed,0.04F
turnspeed,3F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-45F
angle_min,5F
ridding_rotation_lock,true
angle_yaw_max,12F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,true,true
arm_x,-0.25F,-0.97F
arm_y,0.00F,2.79F
arm_z,0.81F,1.22F
hand_x,0.00F,-0.97F
hand_y,1.76F,2.79F
hand_z,0.58F,1.22F

finger_type,0,2

pera,8
pera_x,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.76F,0.35F,0.35F,0.35F,0.35F,0.35F,0.35F,0.76F
pera_z,2.49F,2.02F,1.17F,0.55F,-0.29F,-0.91F,-1.76F,-2.49F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,0.15D,-0.15D
cloud_y,1.19D,1.19D
cloud_z,-2.83D,-2,83D

spg_sighting,true

weapon1true,true
weapon1key,0
w1name,105mm_Cannon_HE
ammo1,1
magazine1,1
reload_time1,110
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,13
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,-0.25F
fire_pointy1,1.96F
fire_pointz1,2.99F
basis_pointx1,0.00F
basis_pointy1,1.76F
basis_pointz1,0.58F
fire_yoffset1,0.0F
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,60
bullet_speed1,3F
bullet_bure1,1F
bullet_expower1,3F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,800

weapon2true,true
weapon2key,2
w2name,12.7mm_MachineGun
ammo2,3
magazine2,10
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,false
weapon2,1
bullet_type2,1
bullet_model2,bullet.mqo
bullet_tex2,bullet.png
fire_model2,mflash.mqo
fire_tex2,mflash.png
fire_time2,2
sound_fire2,handmadevehicle2.ww2_fire_cannon_light
fire_pointx2,-0.97F
fire_pointy2,2.79F
fire_pointz2,2.26F
basis_pointx2,-0.97F
basis_pointy2,2.79F
basis_pointz2,1.22F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,true
rotation_firepointbxbz2,true
bullet_damage2,10
bullet_speed2,5F
bullet_bure2,0.5F
bullet_expower2,0F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.029D
bullet_livingtime2,80