﻿
ADD_LIST,true
Sell_EMERALD,20
Sell_IRONINGOT,20
Sell_REDSTONE,20
USname,Ram II
JPname,Ram II

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_us_mt_ram2

ObjModel,ww2tank_us_mt_ram2.mqo
ObjTexture,tex_ww2tank_us_mt_ram2.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,-0.12D
riddingy,0.00D
riddingz,0.00D
riddingx_roteplayer,0.25D
riddingy_roteplayer,1.58D
riddingz_roteplayer,-0.34D

ridding_view1_x,0.0F
ridding_view1_y,0.5F
ridding_view1_z,1.5F
ridding_invisible,false

ridding_view_x,-0.13F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,200
width,2.5F
height,2.6F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,30,30,20,10,10
can_turret,true
turret_height,1.91F
damage_turret_angle,30,30,20

speed,0.04F
turnspeed,3F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-20F
angle_min,7.5F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,3
turretrote,true,true,true
arm_x,-0.12F,-0.12F,0.44F
arm_y,0.00F,0.00F,0.00F
arm_z,0.00F,0.00F,1.39F
hand_x,0.00F,0.00F,0.00F
hand_y,2.19F,3.02F,1.75F
hand_z,0.77F,0.39F,1.61F

finger_type,0,2,2

pera,8
pera_x,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.76F,0.35F,0.35F,0.35F,0.35F,0.35F,0.35F,0.76F
pera_z,2.61F,2.14F,1.29F,0.67F,-0.17F,-0.79F,-1.64F,-2.37F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,0.15D,-0.15D
cloud_y,1.19D,1.19D
cloud_z,-2.71D,-2.71D

weapon1true,true
weapon1key,0
w1name,57mm_Cannon_AP
ammo1,0
magazine1,1
reload_time1,50
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,3
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon_light
fire_pointx1,-0.18F
fire_pointy1,2.19F
fire_pointz1,2.30F
basis_pointx1,0.00F
basis_pointy1,2.19F
basis_pointz1,0.77F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,30
bullet_speed1,5F
bullet_bure1,0.5F
bullet_expower1,1F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,7.62mm_MachineGun
ammo2,2
magazine2,20
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,true
weapon2,3
bullet_type2,0,0,0
bullet_model2,bullet.mqo,bullet.mqo,bullet.mqo
bullet_tex2,bullet.png,bullet.png,bullet.png
fire_model2,mflash.mqo,mflash.mqo,mflash.mqo
fire_tex2,mflash.png,mflash.png,mflash.png
fire_time2,2,2,2
sound_fire2,handmadevehicle2.fire_mg,handmadevehicle2.,handmadevehicle2.
fire_pointx2,-0.39F,0.12F,0.44F
fire_pointy2,2.27F,3.02F,1.75F
fire_pointz2,1.14F,1.09F,1.39F
basis_pointx2,0.00F,0.00F,0.00F
basis_pointy2,2.19F,3.02F,1.39F
basis_pointz2,0.77F,0.39F,1.61F
fire_yoffset2,0.0D,0.0D,0.0D
rotationfollowing2,true,true,true
rotation_player2,true,true,false
rotation_firepointbxbz2,true,true,false
bullet_damage2,5,5,5
bullet_speed2,3.5F,3.5F,3.5F
bullet_bure2,1F,1F,1F
bullet_expower2,0F,0F,0F
bullet_ex2,true,true,true
bullet_kazu2,1,1,1
bullet_gravity2,0.029D,0.029D,0.029D
bullet_livingtime2,80,80,80