﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,ISU-152
JPname,ISU-152

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_su_td_isu152

ObjModel,ww2tank_su_td_isu152.mqo
ObjTexture,tex_ww2tank_su_td_isu152.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,-0.68D
riddingy,1.16D
riddingz,1.26D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,0.8F
ridding_view1_y,0.6F
ridding_view1_z,1.8F
ridding_invisible,false

ridding_view_x,0.68F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,180
width,3.0F
height,2.5F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,30,30,30,10,10
can_turret,false

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-18F
angle_min,6F
ridding_rotation_lock,true
angle_yaw_max,8F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,true,true
arm_x,-0.27F,-0.98F
arm_y,1.68F,2.35F
arm_z,2.34F,1.26F
hand_x,-0.27F,-0.98F
hand_y,1.68F,2.53F
hand_z,2.34F,1.21F

finger_type,0,2

pera,8
pera_x,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.77F,0.36F,0.36F,0.36F,0.36F,0.36F,0.36F,0.71F
pera_z,2.78F,2.14F,1.29F,0.44F,-0.40F,-1.25F,-2.10F,-2.73F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,1.04D,-1.04D
cloud_y,1.66D,1.66D
cloud_z,-1.85D,-1.85D

weapon1true,true
weapon1key,0
w1name,152mm_Cannon_HE
ammo1,0
magazine1,1
reload_time1,200
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,2
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon_heavy
fire_pointx1,-0.27F
fire_pointy1,1.71F
fire_pointz1,5.43F
basis_pointx1,-0.27F
basis_pointy1,1.68F
basis_pointz1,2.34F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotationfirepoint1,true
bullet_damage1,80
bullet_speed1,3F
bullet_bure1,1F
bullet_expower1,4F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,12.7mm_MachineGun
ammo2,3
magazine2,10
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,false
weapon2,1
bullet_type2,1
bullet_model2,bullet.mqo
bullet_tex2,bullet.png
fire_model2,mflash.mqo
fire_tex2,mflash.png
fire_time2,2
sound_fire2,handmadevehicle2.ww2_fire_cannon_light
fire_pointx2,-0.98F
fire_pointy2,2.56F
fire_pointz2,2.61F
basis_pointx2,-0.98F
basis_pointy2,2.53F
basis_pointz2,1.21F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,true
rotationfirepoint2,true
bullet_damage2,10
bullet_speed2,5F
bullet_bure2,0.5F
bullet_expower2,0F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.029D
bullet_livingtime2,80