﻿
ADD_LIST,true
Sell_EMERALD,16
Sell_IRONINGOT,16
Sell_REDSTONE,16
USname,BM-13
JPname,BM-13

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_su_td_bm13_n

ObjModel,ww2tank_su_td_bm13_n.mqo
ObjTexture,tex_ww2tank_su_td_bm13_n.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,0.32D
riddingy,0.63D
riddingz,1.03D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,0.0F
ridding_view1_y,0.0F
ridding_view1_z,0.0F
ridding_invisible,false

ridding_view_x,-0.32F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,false
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,140
width,1.5F
height,2.5F
riddng_opentop,false
antibullet,1.0F,1.0F,1.0F,1.0F
ridding_damege,0F

damage_angle,10,10,10,10,10
can_turret,false

speed,0.04F
turnspeed,3F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-38F
angle_min,0F
ridding_rotation_lock,true
angle_yaw_max,10F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,true,true
arm_x,0.00F,0.00F
arm_y,0.00F,0.00F
arm_z,-2.81F,-2.81F
hand_x,0.00F,0.00F
hand_y,1.50F,1.40F
hand_z,-2.81F,-1.19F

finger_type,0,2

pera,3
pera_x,0F,0F,0F
pera_y,0.46F,0.46F,0.46F
pera_z,2.36F,-1.15F,-2.36F
perarote_x,1F,1F,1F
perarote_y,0F,0F,0F
perarote_z,0F,0F,0F

cloud,1
cloud_x,-0.47D
cloud_y,0.65D
cloud_z,-0.55D

weapon1true,true
weapon1key,0
w1name,132mm_Rocket
ammo1,40
magazine1,16
reload_time1,280
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,8
w1barst,4
w1crossfire,true
weapon1,1
bullet_type1,2
bullet_model1,bullet_rocket.mqo
bullet_tex1,bullet_rocket.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_rocket
fire_pointx1,0.62F
fire_pointy1,2.96F
fire_pointz1,0.91F
basis_pointx1,0.00F
basis_pointy1,1.50F
basis_pointz1,-2.81F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,70
bullet_speed1,3F
bullet_bure1,5F
bullet_expower1,4F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80