﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,7TP Dwuwieżowy
JPname,7TP Dwuwieżowy

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_pl_lt_7tp_twin

ObjModel,ww2tank_pl_lt_7tp_twin.mqo
ObjTexture,tex_ww2tank_pl_lt_7tp_twin.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,0.45D
riddingy,0.99D
riddingz,0.00D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,0.1F
ridding_view1_y,0.3F
ridding_view1_z,0.7F

ridding_view_x,-0.45F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

ridding_invisible,false

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false
aarader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,120
width,2.5F
height,2.0F
riddng_opentop,false
antibullet,1.0F,1.0F,1.0F,1.0F
ridding_damege,0F
amphibious,false

damage_angle,10,10,10,10,10
can_turret,true
turret_height,1.53F
damage_turret_angle,10,10,10

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-20F
angle_min,12F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,false,false
arm_x,0.45F,-0.45F
arm_y,0.00F,0.00F
arm_z,0.00F,0.00F
hand_x,0.00F,0.00F
hand_y,1.77F,1.77F
hand_z,0.56F,0.56F

finger_type,2,2

pera,10
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.82F,0.25F,0.25F,0.25F,0.25F,0.25F,0.25F,0.25F,0.25F,0.59F
pera_z,1.92F,1.51F,1.11F,0.71F,0.32F,-0.10F,-0.50F,-0.90F,-1.30F,-1.84F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,0.66D,-0.66D
cloud_y,0.87D,0.87D
cloud_z,-2.26D,-2.26D

weapon1true,true
weapon1key,0
w1name,7.92mm_MachineGun
ammo1,2
magazine1,20
reload_time1,50
reloadsoundset1,40
reloadsound1,handmadevehicle2.reload_mg
w1cycle,1
w1barst,1
w1can_cooldown,true
w1crossfire,false
weapon1,2
bullet_type1,0,0
bullet_model1,bullet.mqo,bullet.mqo
bullet_tex1,bullet.png,bullet.png
fire_model1,mflash.mqo,mflash.mqo
fire_tex1,mflash.png,mflash.png
fire_time1,2,2
sound_fire1,handmadevehicle2.,handmadevehicle2.fire_mg
fire_pointx1,0.45F,-0.45F
fire_pointy1,1.74F,1.74F
fire_pointz1,0.00F,0.00F
basis_pointx1,0.45F,-0.45F
basis_pointy1,1.74F,1.74F
basis_pointz1,0.00F,0.00F
fire_yoffset1,0.0D,0.0D
rotationfollowing1,true,true
rotation_player1,false,false
rotationfirepoint1,false,false
bullet_damage1,5,5
bullet_speed1,3.5F,3.5F
bullet_bure1,1F,1F
bullet_expower1,0F,0F
bullet_ex1,true,true
bullet_kazu1,1,1
bullet_gravity1,0.029D,0.029D
bullet_livingtime1,80,80