﻿
ADD_LIST,true
Sell_EMERALD,22
Sell_IRONINGOT,22
Sell_REDSTONE,22
USname,Chi-Ha Short Gun
JPname,Chi-Ha Short Gun

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_jp_mt_type97_sg

ObjModel,ww2tank_jp_mt_type97_sg.mqo
ObjTexture,tex_ww2tank_jp_mt_type97_sg.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,-0.13D
riddingy,0.00D
riddingz,0.00D
riddingx_roteplayer,-0.28D
riddingy_roteplayer,1.34D
riddingz_roteplayer,-0.17D

ridding_view1_x,0.5F
ridding_view1_y,0.4F
ridding_view1_z,1.3F
ridding_invisible,false

ridding_view_x,0.42F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,200
width,2.0F
height,2.5F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,20,20,20,10,10
can_turret,true
turret_height,1.60F
damage_turret_angle,20,20,20

speed,0.04F
turnspeed,3F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-15F
angle_min,8F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,true,true
arm_x,-0.13F,-0.13F
arm_y,0.00F,0.00F
arm_z,0.00F,0.00F
hand_x,0.00F,0.00F
hand_y,1.90F,2.61F
hand_z,0.67F,0.09F

finger_type,0,2

pera,8
pera_x,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.82F,0.38F,0.38F,0.38F,0.38F,0.38F,0.38F,0.80F
pera_z,2.02F,1.45F,0.74F,0.03F,-0.67F,-1.38F,-2.09F,-2.68F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,0.98D,-0.98D
cloud_y,1.42D,1.42D
cloud_z,-3.08D,-3.08D

weapon1true,true
weapon1key,0
w1name,120mm_Cannon_HE
ammo1,0
magazine1,1
reload_time1,140
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,2
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,-0.17F
fire_pointy1,1.90F
fire_pointz1,2.37F
basis_pointx1,0.00F
basis_pointy1,1.90F
basis_pointz1,0.67F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,70
bullet_speed1,3F
bullet_bure1,1F
bullet_expower1,4F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,7.7mm_MachineGun
ammo2,2
magazine2,20
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,true
weapon2,1
bullet_type2,0
bullet_model2,bullet.mqo
bullet_tex2,bullet.png
fire_model2,mflash.mqo
fire_tex2,mflash.png
fire_time2,2
sound_fire2,handmadevehicle2.fire_mg
fire_pointx2,0.09F
fire_pointy2,2.64F
fire_pointz2,0.71F
basis_pointx2,0.00F
basis_pointy2,2.61F
basis_pointz2,0.09F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,true
rotationfirepoint2,false
rotation_firepointbxbz2,true
bullet_damage2,5
bullet_speed2,3.5F
bullet_bure2,1F
bullet_expower2,0F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.029D
bullet_livingtime2,80