﻿
ADD_LIST,true
Sell_EMERALD,4
Sell_IRONINGOT,4
Sell_REDSTONE,4
USname,Type1 Ho-Ha
JPname,Type1 Ho-Ha

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_jp_lt_type1_hoha

ObjModel,ww2tank_jp_lt_type1_hoha.mqo
ObjTexture,tex_ww2tank_jp_lt_type1_hoha.png

ridding_roteplayer,false
riddng_maximum,7

riddingx,0.0D,0.59D,-0.59D,0.59D,-0.59D,0.59D,-0.59D
riddingy,0.49D,0.49D,0.49D,0.49D,0.49D,0.49D,0.49D
riddingz,0.41D,-0.42D,-0.42D,-1.39D,-1.39D,-2.36D,-2.36D
riddingx_roteplayer,0.0D,0.0D,0.0D,0.0D,0.0D,0.0D,0.0D
riddingy_roteplayer,0.0D,0.0D,0.0D,0.0D,0.0D,0.0D,0.0D
riddingz_roteplayer,0.0D,0.0D,0.0D,0.0D,0.0D,0.0D,0.0D

ridding_view1_x,0.0F
ridding_view1_y,-0.3F
ridding_view1_z,0.0F
ridding_invisible,false

ridding_view_x,0.0F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,false
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,false
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,110
width,1.5F
height,2.0F
riddng_opentop,false
antibullet,1.0F,1.0F,1.0F,1.0F
ridding_damege,0F

damage_angle,10,10,10,0,10
can_turret,false

speed,0.04F
turnspeed,3F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-45F
angle_min,10F
ridding_rotation_lock,true
angle_yaw_max,45F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,1
turretrote,true
arm_x,0.00F
arm_y,1.84F
arm_z,1.33F
hand_x,0.00F
hand_y,1.84F
hand_z,1.33F

finger_type,0

pera,7
pera_x,0F,0F,0F,0F,0F,0F,0F
pera_y,0.46F,0.52F,0.38F,0.38F,0.38F,0.38F,0.52F
pera_z,2.35F,1.20F,0.56F,-0.20F,-1.09F,-1.85F,-2.49F
perarote_x,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F

cloud,1
cloud_x,-0.94D
cloud_y,1.27D
cloud_z,2.43D

weapon1true,true
weapon1key,0
w1name,7.7mm_MachineGun
ammo1,2
magazine1,20
reload_time1,50
reloadsoundset1,40
reloadsound1,handmadevehicle2.reload_mg
w1cycle,1
w1barst,1
w1can_cooldown,true
weapon1,1
bullet_type1,0
bullet_model1,bullet.mqo
bullet_tex1,bullet.png
fire_model1,mflash.mqo
fire_tex1,mflash.png
fire_time1,2
sound_fire1,handmadevehicle2.fire_mg
fire_pointx1,0.00F
fire_pointy1,1.84F
fire_pointz1,1.33F
basis_pointx1,0.00F
basis_pointy1,1.84F
basis_pointz1,1.33F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,false
rotation_firepointbxbz1,false
bullet_speed1,3.5F
bullet_bure1,1F
bullet_expower1,0F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.029D
bullet_livingtime1,80