﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,O-Ni
JPname,O-Ni

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_jp_ht_oni

ObjModel,ww2tank_jp_ht_oni.mqo
ObjTexture,tex_ww2tank_jp_ht_oni.png

ridding_roteplayer,true
riddng_maximum,1

riddingx,-0.63D
riddingy,2.92D
riddingz,0.00D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,1.0F
ridding_view1_y,0.6F
ridding_view1_z,1.6F
ridding_invisible,false

ridding_view_x,0.63F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,270
width,4.0F
height,4.0F
riddng_opentop,false
antibullet,0.6F,0.6F,0.8F,1.0F
ridding_damege,0F

damage_angle,40,30,40,10,10
can_turret,true
turret_height,2.68F
damage_turret_angle,50,40,40

speed,0.02F
turnspeed,1F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-20F
angle_min,10F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,3
turretrote,true,true,true
arm_x,0.00F,0.74F,-0.74F
arm_y,0.00F,0.00F,0.00F
arm_z,0.00F,3.15F,3.15F
hand_x,0.00F,0.00F,0.00F
hand_y,3.39F,2.65F,2.65F
hand_z,1.35F,3.72F,3.72F

finger_type,0,2,2

pera,10
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,1.14,0.44,0.44,0.44,0.44,0.44,0.44,0.44,0.44,1.02
pera_z,4.60,3.92,2.95,1.99,1.03,0.07,-0.88,-1.84,-2.80,-4.13
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,1.71D,-1.71D
cloud_y,2.09D,2.09D
cloud_z,-4.56D,-4.56D

weapon1true,true
weapon1key,0
w1name,150mm_Cannon_HE
ammo1,0
magazine1,1
reload_time1,200
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,2
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon_heavy
fire_pointx1,0.00F
fire_pointy1,3.39F
fire_pointz1,4.47F
basis_pointx1,0.00F
basis_pointy1,3.39F
basis_pointz1,1.35F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,80
bullet_speed1,3F
bullet_bure1,1F
bullet_expower1,4F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,47mm_Cannon_AP
ammo2,4
magazine2,2
reload_time2,50
reloadsoundset2,20
reloadsound2,handmadevehicle2.ww2_reload_cannon
w2cycle,1
w2barst,1
w2crossfire,true
weapon2,1
bullet_type2,3
bullet_model2,bulletcannon.mqo
bullet_tex2,bulletcannon.png
fire_model2,msmoke.mqo
fire_tex2,msmoke.png
fire_time2,16
sound_fire2,handmadevehicle2.ww2_fire_cannon_light
fire_pointx2,0.74F
fire_pointy2,2.65F
fire_pointz2,3.15F
basis_pointx2,0.00F
basis_pointy2,2.65F
basis_pointz2,3.15F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,false
rotation_firepointbxbz2,false
bullet_damage2,40
bullet_speed2,5F
bullet_bure2,0.5F
bullet_expower2,1F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.0D
bullet_livingtime2,80