﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,Bishop
JPname,Bishop

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_gb_spg_bishop

ObjModel,ww2tank_gb_spg_bishop.mqo
ObjTexture,tex_ww2tank_gb_spg_bishop.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,0.30D
riddingy,1.56D
riddingz,0.80D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,0.0F
ridding_view1_y,0.0F
ridding_view1_z,0.0F
ridding_invisible,false

ridding_view_x,-0.30F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,false
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,false
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,150
width,2.5F
height,2.6F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,30,20,30,10,10
can_turret,false

speed,0.02F
turnspeed,1F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-15F
angle_min,5F
ridding_rotation_lock,true
angle_yaw_max,4F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,1
turretrote,true
arm_x,0.00F
arm_y,2.08F
arm_z,1.51F
hand_x,0.00F
hand_y,2.08F
hand_z,1.51F

finger_type,0

pera,8
pera_x,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.73F,0.40F,0.35F,0.35F,0.35F,0.35F,0.40F,0.73F
pera_z,2.30F,1.44F,0.84F,0.32F,-0.54F,-1.06F,-1.66F,-2.30F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F

cloud,1
cloud_x,1.26D
cloud_y,1.30D
cloud_z,1.52D

spg_sighting,true

weapon1true,true
weapon1key,0
w1name,88mm_Cannon_HE
ammo1,1
magazine1,1
reload_time1,80
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,13
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,0.00F
fire_pointy1,2.08F
fire_pointz1,2.66F
basis_pointx1,0.00F
basis_pointy1,2.08F
basis_pointz1,1.51F
fire_yoffset1,0.0F
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,50
bullet_speed1,3F
bullet_bure1,1F
bullet_expower1,3F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,800