﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,Black Prince
JPname,Black Prince

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_gb_ht_blackprince

ObjModel,ww2tank_gb_ht_blackprince.mqo
ObjTexture,tex_ww2tank_gb_ht_blackprince.png

ridding_roteplayer,true
riddng_maximum,1

riddingx,-0.60D
riddingy,1.53D
riddingz,-0.17D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,0.1F
ridding_view1_y,0.6F
ridding_view1_z,1.5F
ridding_invisible,false

ridding_view_x,0.60F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,270
width,3.0F
height,2.5F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,40,30,20,10,10
can_turret,true
turret_height,1.63F
damage_turret_angle,50,30,30

speed,0.02F
turnspeed,1F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-20F
angle_min,8F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,1
turretrote,true
arm_x,0.00F
arm_y,0.00F
arm_z,0.00F
hand_x,0.00F
hand_y,2.04F
hand_z,1.04F

finger_type,0

pera,14
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.93F,0.37F,0.27F,0.27F,0.27F,0.27F,0.27F,0.27F,0.27F,0.27F,0.27F,0.27F,0.48F,1.12F
pera_z,3.20F,2.61F,2.09F,1.62F,1.15F,0.68F,0.21F,-0.26F,-0.73F,-1.20F,-1.67F,-2.14F,-2.70F,-3.16F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,0.45D,-0.45D
cloud_y,1.68D,1.68D
cloud_z,-3.63D,-3.63D

weapon1true,true
weapon1key,0
w1name,76mm_Cannon_AP
ammo1,0
magazine1,1
reload_time1,65
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,3
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,-0.01F
fire_pointy1,2.04F
fire_pointz1,4.71F
basis_pointx1,0.00F
basis_pointy1,2.04F
basis_pointz1,1.04F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotationfirepoint1,true
bullet_damage1,40
bullet_speed1,5F
bullet_bure1,0.5F
bullet_expower1,1F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,7.92mm_MachineGun
ammo2,2
magazine2,20
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,true
weapon2,1
bullet_type2,0
bullet_model2,bullet.mqo
bullet_tex2,bullet.png
fire_model2,mflash.mqo
fire_tex2,mflash.png
fire_time2,2
sound_fire2,handmadevehicle2.fire_mg
fire_pointx2,0.38F
fire_pointy2,2.12F
fire_pointz2,1.61F
basis_pointx2,0.00F
basis_pointy2,2.04F
basis_pointz2,1.04F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,true
rotationfirepoint2,true
bullet_damage2,5
bullet_speed2,3.5F
bullet_bure2,1F
bullet_expower2,0F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.029D
bullet_livingtime2,80