﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,AMX50 Foch
JPname,AMX50 Foch

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_fr_td_foch

ObjModel,ww2tank_fr_td_foch.mqo
ObjTexture,tex_ww2tank_fr_td_foch.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,0.75D
riddingy,1.54D
riddingz,0.15D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,-0.5F
ridding_view1_y,0.4F
ridding_view1_z,1.5F
ridding_invisible,false

ridding_view_x,-0.75F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,190
width,3.3F
height,2.3F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,60,30,20,10,10
can_turret,false

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-18F
angle_min,6F
ridding_rotation_lock,true
angle_yaw_max,10F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,true,true
arm_x,0.00F,-0.83F
arm_y,1.61F,0.00F
arm_z,2.45F,0.44F
hand_x,0.00F,0.00F
hand_y,1.61F,2.35F
hand_z,2.45F,0.44F

finger_type,0,2

pera,11
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.82F,0.50F,0.50F,0.50F,0.50F,0.50F,0.50F,0.50F,0.50F,0.50F,0.77F
pera_z,3.10F,2.16F,1.62F,1.08F,0.54F,0.00F,-0.54F,-1.08F,-1.62F,-2.16F,-3.05F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,0.72D,-0.72D
cloud_y,1.98D,1.98D
cloud_z,-3.99D,-3.99D

weapon1true,true
weapon1key,0
w1name,120mm_Cannon_AP
ammo1,20
magazine1,4
reload_time1,280
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,3
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,0.00F
fire_pointy1,1.61F
fire_pointz1,8.70F
basis_pointx1,0.00F
basis_pointy1,1.61F
basis_pointz1,2.45F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,70
bullet_speed1,5F
bullet_bure1,0.5F
bullet_expower1,1F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,20mm_Autocannon
ammo2,3
magazine2,10
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,false
weapon2,1
bullet_type2,1
bullet_model2,bullet.mqo
bullet_tex2,bullet.png
fire_model2,mflash.mqo
fire_tex2,mflash.png
fire_time2,2
sound_fire2,handmadevehicle2.ww2_fire_cannon_light
fire_pointx2,-0.83F
fire_pointy2,2.35F
fire_pointz2,0.44F
basis_pointx2,-0.83F
basis_pointy2,2.35F
basis_pointz2,0.44F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,true
rotation_firepointbxbz2,true
bullet_damage2,10
bullet_speed2,5F
bullet_bure2,0.5F
bullet_expower2,0F
bullet_ex1,true
bullet_kazu2,1
bullet_gravity2,0.029D
bullet_livingtime2,80