﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,AMX50 100
JPname,AMX50 100

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_fr_ht_amx50_100

ObjModel,ww2tank_fr_ht_amx50_100.mqo
ObjTexture,tex_ww2tank_fr_ht_amx50_100.png

ridding_roteplayer,true
riddng_maximum,1

riddingx,-0.57D
riddingy,1.70D
riddingz,-0.31D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,1.0F
ridding_view1_y,0.6F
ridding_view1_z,1.1F
ridding_invisible,false

ridding_view_x,0.57F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,280
width,3.3F
height,2.6F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,40,20,20,10,10
can_turret,true
turret_height,1.76F
damage_turret_angle,40,20,20

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-13F
angle_min,9F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,true,true
arm_x,0.00F,0.00F
arm_y,0.00F,0.00F
arm_z,0.00F,0.00F
hand_x,0.00F,0.00F
hand_y,2.27F,2.65F
hand_z,-0.05F,-0.01F

finger_type,0,2

pera,11
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.82F,0.50F,0.50F,0.50F,0.50F,0.50F,0.50F,0.50F,0.50F,0.50F,0.77F
pera_z,2.60F,1.66F,1.12F,0.58F,0.04F,-0.50F,-1.04F,-1.58F,-2.12F,-2.66F,-3.55F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,0.73D,-0.73D
cloud_y,1.67D,1.67D
cloud_z,-4.63D,-4.63D

weapon1true,true
weapon1key,0
w1name,100mm_Cannon_AP
ammo1,20
magazine1,6
reload_time1,330
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,3
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,0.00F
fire_pointy1,2.28F
fire_pointz1,5.48F
basis_pointx1,0.00F
basis_pointy1,2.27F
basis_pointz1,0.05F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,60
bullet_speed1,5F
bullet_bure1,0.5F
bullet_expower1,1F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,7.5mm_MachineGun
ammo2,2
magazine2,20
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,true
weapon2,2
bullet_type2,0,0
bullet_model2,bullet.mqo,bullet.mqo
bullet_tex2,bullet.png,bullet.png
fire_model2,mflash.mqo,mflash.mqo
fire_tex2,mflash.png,mflash.png
fire_time2,2,2
sound_fire2,handmadevehicle2.fire_mg,handmadevehicle2.
fire_pointx2,-0.27F,-0.64F
fire_pointy2,2.21F,2.80F
fire_pointz2,0.81F,0.89F
basis_pointx2,0.00F,0.00F
basis_pointy2,2.27F,2.65F
basis_pointz2,0.05F,-0.01F
fire_yoffset2,0.0D,0.0D
rotationfollowing2,true,true
rotation_player2,true,true
rotation_firepointbxbz2,true,true
bullet_damage2,5,5
bullet_speed2,3.5F,3.5F
bullet_bure2,1F,1F
bullet_expower2,0F,0F
bullet_ex2,true,true
bullet_kazu2,1,1
bullet_gravity2,0.029D,0.029D
bullet_livingtime2,80,80