﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,Ferdinand
JPname,Ferdinand

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_de_td_ferdinand

ObjModel,ww2tank_de_td_ferdinand.mqo
ObjTexture,tex_ww2tank_de_td_ferdinand.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,-0.66D
riddingy,1.78D
riddingz,-1.08D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,1.0F
ridding_view1_y,0.0F
ridding_view1_z,0.3F
ridding_invisible,false

ridding_view_x,0.66F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,180
width,3.0F
height,2.9F
riddng_opentop,false
antibullet,0.6F,0.6F,0.8F,1.0F
ridding_damege,0F

damage_angle,50,30,30,10,10
can_turret,true
turret_height,1.76F
damage_turret_angle,50,30,30

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-14F
angle_min,8F
ridding_rotation_lock,true
angle_yaw_max,15F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,1
turretrote,true
arm_x,0.00F
arm_y,2.32F
arm_z,0.08F
hand_x,0.00F
hand_y,2.32F
hand_z,0.08F

finger_type,0

pera,8
pera_x,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.85F,0.44F,0.44F,0.44F,0.44F,0.44F,0.44F,0.73F
pera_z,2.85F,1.96F,1.23F,0.32F,-0.40F,-1.31F,-2.04F,-2.85F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,1.21D,-1.21D
cloud_y,1.05D,1.05D
cloud_z,-0.97D,-0.87D

weapon1true,true
weapon1key,0
w1name,88mm_Cannon_AP
ammo1,0
magazine1,1
reload_time1,80
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,3
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,0.00F
fire_pointy1,2.32F
fire_pointz1,4.55F
basis_pointx1,0.00F
basis_pointy1,2.32F
basis_pointz1,0.09F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,50
bullet_speed1,5F
bullet_bure1,0.5F
bullet_expower1,1F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80