﻿
ADD_LIST,true
Sell_EMERALD,24
Sell_IRONINGOT,24
Sell_REDSTONE,24
USname,Brummbär
JPname,Brummbär

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_de_td_brummbar

ObjModel,ww2tank_de_td_brummbar.mqo
ObjTexture,tex_ww2tank_de_td_brummbar.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,0.58D
riddingy,1.46D
riddingz,-0.30D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,-0.3F
ridding_view1_y,0.0F
ridding_view1_z,1.0F
ridding_invisible,false

ridding_view_x,-0.58F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,160
width,2.5F
height,2.5F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,30,20,20,10,10
can_turret,false

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-30F
angle_min,8F
ridding_rotation_lock,true
angle_yaw_max,15F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,1
turretrote,true
arm_x,-0.15F
arm_y,1.82F
arm_z,1.28F
hand_x,-0.15F
hand_y,1.82F
hand_z,1.28F

finger_type,0

pera,10
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.73F,0.33F,0.33F,0.33F,0.33F,0.33F,0.33F,0.33F,0.33F,0.61F
pera_z,2.51F,1.90F,1.38F,0.86F,0.34F,-0.17F,-0.70F,-1.22F,-1.74F,-2.51F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,1
cloud_x,-0.15D
cloud_y,1.38D
cloud_z,-2.71D

weapon1true,true
weapon1key,0
w1name,150mm_Cannon_HE
ammo1,0
magazine1,1
reload_time1,200
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,2
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon_heavy
fire_pointx1,-0.15F
fire_pointy1,1.90F
fire_pointz1,2.54F
basis_pointx1,-0.15F
basis_pointy1,1.82F
basis_pointz1,1.28F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,80
bullet_speed1,3F
bullet_bure1,1F
bullet_expower1,4F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80