﻿
ADD_LIST,true
Sell_EMERALD,14
Sell_IRONINGOT,14
Sell_REDSTONE,14
USname,Neubaufahrzeug
JPname,Neubaufahrzeug

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_de_mt_nbfz

ObjModel,ww2tank_de_mt_nbfz.mqo
ObjTexture,tex_ww2tank_de_mt_nbfz.png

ridding_roteplayer,true
riddng_maximum,1

riddingx,0.00D
riddingy,1.92D
riddingz,-0.98D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,0.4F
ridding_view1_y,0.2F
ridding_view1_z,1.2F
ridding_invisible,false

ridding_view_x,0.0F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,180
width,2.5F
height,2.7F
riddng_opentop,false
antibullet,1.0F,1.0F,1.0F,1.0F
ridding_damege,0F

damage_angle,20,10,10,10,10
can_turret,true
turret_height,1.95F
damage_turret_angle,10,10,10

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-22F
angle_min,10F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,4
turretrote,true,true,true,true
arm_x,0.00F,0.00F,-0.55F,0.65F
arm_y,0.00F,0.00F,0.00F,0.00F
arm_z,0.00F,0.00F,1.49F,-1.46F
hand_x,0.00F,0.00F,0.00F,0.00F
hand_y,2.34F,2.34F,1.85F,1.85F
hand_z,0.86F,0.90F,1.95F,-0.99F

finger_type,0,2,2,2

pera,13
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,1.16F,0.59F,0.28F,0.28F,0.28F,0.28F,0.28F,0.28F,0.28F,0.28F,0.28F,0.28F,0.68F
pera_z,2.43F,2.13F,1.60F,1.09F,0.61F,0.10F,-0.38F,-0.89F,-1.38F,-1.89F,-2.37F,-2.88F,-3.53F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,-1.14D,-1.34D
cloud_y,1.37D,1.37D
cloud_z,-3.82D,-3.82D

weapon1true,true
weapon1key,0
w1name,75mm_Cannon_HE
ammo1,1
magazine1,1
reload_time1,65
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,2
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,-0.08F
fire_pointy1,2.32F
fire_pointz1,2.25F
basis_pointx1,0.00F
basis_pointy1,2.34F
basis_pointz1,0.86F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotationfirepoint1,true
bullet_damage1,40
bullet_speed1,3F
bullet_bure1,1F
bullet_expower1,3F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,37mm_Cannon_AP
ammo2,1
magazine2,1
reload_time2,50
reloadsoundset2,20
reloadsound2,handmadevehicle2.ww2_reload_cannon
w2cycle,1
w2barst,1
w2can_cooldown,false
w2crossfire,false
weapon2,1
bullet_type2,3
bullet_model2,bulletcannon.mqo
bullet_tex2,bulletcannon.png
fire_model2,msmoke.mqo
fire_tex2,msmoke.png
fire_time2,16
sound_fire2,handmadevehicle2.ww2_fire_cannon_light
fire_pointx2,0.12F
fire_pointy2,2.30F
fire_pointz2,2.25F
basis_pointx2,0.00F
basis_pointy2,2.34F
basis_pointz2,0.86F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,true
rotation_firepointbxbz2,true
bullet_damage2,20
bullet_speed2,5F
bullet_bure2,0.5F
bullet_expower2,1F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.0D
bullet_livingtime2,80

weapon3true,true
weapon3key,2
w3name,7.92mm_MachineGun
ammo3,2
magazine3,20
reload_time3,50
reloadsoundset3,40
reloadsound3,handmadevehicle2.reload_mg
w3cycle,1
w3barst,1
w3can_cooldown,true
weapon3,3
bullet_type3,0,0,0
bullet_model3,bullet.mqo,bullet.mqo,bullet.mqo
bullet_tex3,bullet.png,bullet.png,bullet.png
fire_model3,mflash.mqo,mflash.mqo,mflash.mqo
fire_tex3,mflash.png,mflash.png,mflash.png
fire_time3,2,2,2
sound_fire3,handmadevehicle2.fire_mg,handmadevehicle2.,handmadevehicle2.
fire_pointx3,-0.54F,-0.55F,0.65F
fire_pointy3,2.34F,1.80F,1.80F
fire_pointz3,1.48F,1.49F,-1.46F
basis_pointx3,0.00F,0.00F,0.00
basis_pointy3,2.34F,1.80F,1.80F
basis_pointz3,0.90F,1.49F,-1.46F
fire_yoffset3,0.0D,0.0D,0.0D
rotationfollowing3,true,true,true
rotation_player3,true,false,false
rotationfirepoint3,true,false,false
bullet_damage3,5,5,5
bullet_speed3,3.5F,3.5F,3.5F
bullet_bure3,1F,1F,1F
bullet_expower3,0F,0F,0F
bullet_ex3,true,true,true
bullet_kazu3,1,1,1
bullet_gravity3,0.029D,0.029D,0.029D
bullet_livingtime3,80,80,80