﻿
ADD_LIST,false
Sell_EMERALD,20
Sell_IRONINGOT,20
Sell_REDSTONE,20
USname,Mosquito
JPname,Mosquito

Crafter,crafter_ww2plane_1

vacanspawn,false
spawn_rare,0

Vehicle,ww2plane_gb_a_mosquito_fb_6

ObjModel,ww2plane_gb_a_mosquito_fb_6.mqo
ObjTexture,tex_ww2plane_gb_a_mosquito_fb_6.png

ridding_roteplayer,false
riddng_maximum,2

riddingx,0.22D,-0.22D
riddingy,1.78D,1.78D
riddingz,0.00D,-0.75D
riddingx_roteplayer,0.0D,0.0D
riddingy_roteplayer,0.0D,0.0D
riddingz_roteplayer,0.0D,0.0D

ridding_view1_x,0.0F
ridding_view1_y,0.0F
ridding_view1_z,0.0F
ridding_invisible,false

ridding_view_x,-0.22F
ridding_view_y,-1.0F
ridding_view_z,-15.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,heli.png
render_hud_icon_hori,true
hud_icon_hori,heli_hori.png

render_rader,false

roodbreak,false

vehicletype,1
movesound,handmadevehicle2.sound_heli
hp,100
width,8.2F
height,3.3F
riddng_opentop,false
antibullet,0.5F,0.5F,2.0F,2.0F
ridding_damege,0F

damage_angle,0,0,0,0,0
can_turret,false

speed,0.02F
turnspeed,2F
stepHeight,1.3F
trottlemax,20F
trottlemin,-2F
trottleaccelerationmax,0.2F
trottleaccelerationmin,-0.15F

angle_max,-90F
angle_min,90F
ridding_rotation_lock,false
angle_yaw_max,90F

mob_min_range,20
mob_max_range,60
mob_min_height,20

model_angle_base_x,0.0F
model_angle_base_y,0.0F
model_angle_base_z,0.0F

model_angle_offset_x,0.0F
model_angle_offset_y,0.11F
model_angle_offset_z,0.0F

model_angle_x,-13.0F
model_angle_y,0.0F
model_angle_z,0.0F

turret,0
turretrote,true
arm_x,0.00F
arm_y,0.00F
arm_z,0.00F
hand_x,0.00F
hand_y,0.00F
hand_z,0.00F

finger_type,0

pera,2
pera_x,2.48F,-2.48F
pera_y,2.32F,2.32F
pera_z,0.00F,0.00F
perarote_x,0F,0F
perarote_y,0F,0F
perarote_z,2F,2F

cloud,0
cloud_x,0D
cloud_y,0D
cloud_z,0D

weapon1true,true
weapon1key,0
w1name,20mm_MachineGun
ammo1,3
magazine1,10
reload_time1,50
reloadsoundset1,40
reloadsound1,handmadevehicle2.reload_mg
w1cycle,1
w1barst,1
w1can_cooldown,false
weapon1,4
bullet_type1,1,1,1,1
bullet_model1,bullet.mqo,bullet.mqo,bullet.mqo,bullet.mqo
bullet_tex1,bullet.png,bullet.png,bullet.png,bullet.png
fire_model1,mflash.mqo,mflash.mqo,mflash.mqo,mflash.mqo
fire_tex1,mflash.png,mflash.png,mflash.png,mflash.png
fire_time1,2,2,2,2
sound_fire1,handmadevehicle2.ww2_fire_cannon_light,handmadevehicle2.,handmadevehicle2.,handmadevehicle2.
fire_pointx1,0.30F,0.10F,-0.10F,-0.30F
fire_pointy1,2.13F,2.13F,2.13F,2.13F
fire_pointz1,2.51F,2.61F,2.61F,2.51F
basis_pointx1,0.00F,0.00F,0.00F,0.00F
basis_pointy1,0.00F,0.00F,0.00F,0.00F
basis_pointz1,0.00F,0.00F,0.00F,0.00F
fire_yoffset1,0.0D,0.0D,0.0D,0.0D
rotationfollowing1,false,false,false,false
rotation_player1,false,false,false,false
rotationfirepoint1,false,false,false,false
bullet_damage1,10,10,10,10
bullet_speed1,5F,5F,5F,5F
bullet_bure1,0.5F,0.5F,0.5F,0.5F
bullet_expower1,0F,0F,0F,0F
bullet_ex1,true,true,true,true
bullet_kazu1,1,1,1,1
bullet_gravity1,0.03D,0.03D,0.03D,0.03D
bullet_livingtime1,80,80,80,80

weapon2true,true
weapon2key,2
w2name,152mm_Rocket
ammo2,40
magazine2,8
reload_time2,200
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,8
w2barst,4
w2crossfire,true
weapon2,1
bullet_type2,2
bullet_model2,bulletrocket.mqo
bullet_tex2,bulletrocket.png
fire_model2,mflash.mqo
fire_tex2,mflash.png
fire_time2,2
sound_fire2,handmadevehicle2.ww2_fire_rocket
fire_pointx2,4.93F
fire_pointy2,2.38F
fire_pointz2,0.42F
basis_pointx2,0.00F
basis_pointy2,0.00F
basis_pointz2,0.00F
fire_yoffset2,0.0D
rotationfollowing2,false
rotation_player2,false
rotation_firepointbxbz2,false
bullet_damage2,80
bullet_speed2,3F
bullet_bure2,1F
bullet_expower2,4F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.03D
bullet_livingtime2,80