﻿
ADD_LIST,true
Sell_EMERALD,12
Sell_IRONINGOT,12
Sell_REDSTONE,12
USname,Saint Chamond
JPname,Saint Chamond

vacanspawn,false
spawn_rare,0

Vehicle,ww1tank_fr_td_saint_chamond_late

ObjModel,ww1tank_fr_td_saint_chamond_late.mqo
ObjTexture,tex_ww1tank_fr_td_saint_chamond_late.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,0.85D
riddingy,1.46D
riddingz,2.82D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,-1.0F
ridding_view1_y,1.0F
ridding_view1_z,0.7F
ridding_invisible,false

ridding_view_x,-0.85F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww1_sound_tank
hp,130
width,2.5F
height,2.3F
riddng_opentop,false
antibullet,1.0F,1.0F,1.0F,1.0F
ridding_damege,0F

damage_angle,10,10,10,10,10
can_turret,false

speed,0.02F
turnspeed,1F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-20F
angle_min,5F
ridding_rotation_lock,true
angle_yaw_max,5F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,true,true
arm_x,-0.26F,-0.95F
arm_y,1.54F,1.64F
arm_z,3.17F,3.43F
hand_x,-0.26F,-0.95F
hand_y,1.54F,1.64F
hand_z,3.17F,3.43F

finger_type,0,2

pera,10
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.45F,0.25F,0.25F,0.25F,0.25F,0.25F,0.25F,0.25F,0.25F,0.61F
pera_z,1.64F,1.31F,1.01F,0.64F,0.34F,0.04F,-0.41F,-0.76F,-1.11F,-1.56F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,1
cloud_x,-1.16D
cloud_y,2.25D
cloud_z,-3.14D

weapon1true,true
weapon1key,0
w1name,75mm_Cannon_AP
ammo1,0
magazine1,1
reload_time1,65
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww1_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,3
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww1_fire_cannon
fire_pointx1,-0.26F
fire_pointy1,1.54F
fire_pointz1,5.61F
basis_pointx1,-0.26F
basis_pointy1,1.54F
basis_pointz1,3.17F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotationfirepoint1,true
bullet_damage1,40
bullet_speed1,5F
bullet_bure1,0.5F
bullet_expower1,1F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,8mm_MachineGun
ammo2,2
magazine2,20
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,true
weapon2,1
bullet_type2,0
bullet_model2,bullet.mqo
bullet_tex2,bullet.png
fire_model2,mflash.mqo
fire_tex2,mflash.png
fire_time2,2
sound_fire2,handmadevehicle2.fire_mg
fire_pointx2,-0.95F
fire_pointy2,1.64F
fire_pointz2,4.38F
basis_pointx2,-0.95F
basis_pointy2,1.64F
basis_pointz2,3.43F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,false
rotationfirepoint2,false
bullet_damage2,5
bullet_speed2,3.5F
bullet_bure2,1F
bullet_expower2,0F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.029D
bullet_livingtime2,80