﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,PzH2000
JPname,PzH2000

vacanspawn,false
spawn_rare,0

Vehicle,mt_de_spg_pzh2000

ObjModel,mt_de_spg_pzh2000.mqo
ObjTexture,tex_mt_de_spg_pzh2000.png

ridding_roteplayer,true
riddng_maximum,1

riddingx,0.77D
riddingy,2.12D
riddingz,-0.01D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,0.0F
ridding_view1_y,0.0F
ridding_view1_z,0.0F
ridding_invisible,false

ridding_view_x,-0.77F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,false
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,false
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.mt_sound_tank
hp,230
width,3.3F
height,3.1F
riddng_opentop,false
antibullet,1.0F,1.0F,1.0F,1.0F
ridding_damege,0F

damage_angle,20,10,10,10,10
can_turret,true
turret_height,1.84F
damage_turret_angle,20,10,10

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-65F
angle_min,2F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,true,true
arm_x,0.00F,0.00F
arm_y,0.00F,0.00F
arm_z,0.00F,0.00F
hand_x,0.00F,0.00F
hand_y,2.49F,3.37F
hand_z,0.89F,-0.16F

finger_type,0,2

pera,9
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.92F,0.45F,0.45F,0.45F,0.45F,0.45F,0.45F,0.45F,0.92F
pera_z,5.21F,4.33F,3.54F,2.75F,1.96F,0.99F,0.23F,-0.55F,-1.31F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,1
cloud_x,1.73D
cloud_y,1.59D
cloud_z,3.43D

spg_sighting,true

weapon1true,true
weapon1key,0
w1name,155mm_Cannon_HE
ammo1,1
magazine1,1
reload_time1,200
reloadsoundset1,20
reloadsound1,handmadevehicle2.mt_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,13
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.mt_fire_cannon_heavy
fire_pointx1,0.00F
fire_pointy1,2.49F
fire_pointz1,9.18F
basis_pointx1,0.00F
basis_pointy1,2.49F
basis_pointz1,0.89F
fire_yoffset1,0.0F
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,80
bullet_speed1,3F
bullet_bure1,1F
bullet_expower1,4F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,800

weapon2true,true
weapon2key,2
w2name,7.62mm_MachineGun
ammo2,1
magazine2,20
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,true
weapon2,1
bullet_type2,0
bullet_model2,bullet.mqo
bullet_tex2,bullet.png
fire_model2,mflash.mqo
fire_tex2,mflash.png
fire_time2,2
sound_fire2,handmadevehicle2.fire_mg
fire_pointx2,0.40F
fire_pointy2,3.39F
fire_pointz2,0.73F
basis_pointx2,0.00F
basis_pointy2,3.37F
basis_pointz2,-0.16F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,true
rotation_firepointbxbz2,true
bullet_damage2,5
bullet_speed2,3.5F
bullet_bure2,1F
bullet_expower2,0F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.029D
bullet_livingtime2,80