
## Common
execute if score Imput num = osp:good_ears osp.SuperpowerEncoding run 
execute if score Imput num = osp:breathing_invisibility osp.SuperpowerEncoding run 
execute if score Imput num = osp:strength osp.SuperpowerEncoding run 
execute if score Imput num = osp:thinining osp.SuperpowerEncoding run 
execute if score Imput num = osp:cat_eyes osp.SuperpowerEncoding run 
execute if score Imput num = osp:power_throw osp.SuperpowerEncoding run 
execute if score Imput num = osp:mineral_extraction osp.SuperpowerEncoding run 
execute if score Imput num = osp:jello_air osp.SuperpowerEncoding run 
execute if score Imput num = osp:rabbit osp.SuperpowerEncoding run 
execute if score Imput num = osp:speedy osp.SuperpowerEncoding run 
execute if score Imput num = osp:damaging_strikes osp.SuperpowerEncoding run 
execute if score Imput num = osp:green_skin osp.SuperpowerEncoding run 
execute if score Imput num = osp:hot_hands osp.SuperpowerEncoding run 

## Uncommon
execute if score Imput num = osp:fatty osp.SuperpowerEncoding run 
execute if score Imput num = osp:flame_control osp.SuperpowerEncoding run 
execute if score Imput num = osp:frost_breath osp.SuperpowerEncoding run 
execute if score Imput num = osp:gills osp.SuperpowerEncoding run 
execute if score Imput num = osp:slow_fall osp.SuperpowerEncoding run 
execute if score Imput num = osp:long_arms osp.SuperpowerEncoding run 
execute if score Imput num = osp:double_jump osp.SuperpowerEncoding run 
execute if score Imput num = osp:burrow osp.SuperpowerEncoding run 
execute if score Imput num = osp:problemetic_phasing osp.SuperpowerEncoding run 
execute if score Imput num = osp:frictionless_motion osp.SuperpowerEncoding run 
execute if score Imput num = osp:winged osp.SuperpowerEncoding run 
execute if score Imput num = osp:flash_bang osp.SuperpowerEncoding run 
execute if score Imput num = osp:possession osp.SuperpowerEncoding run 

## rare
execute if score Imput num = osp:spectate osp.SuperpowerEncoding run 
execute if score Imput num = osp:noclip osp.SuperpowerEncoding run 
execute if score Imput num = osp:red_eyes osp.SuperpowerEncoding run 
execute if score Imput num = osp:fire_manipulation osp.SuperpowerEncoding run 
execute if score Imput num = osp:water_manipulation osp.SuperpowerEncoding run 
execute if score Imput num = osp:illusionary_summons osp.SuperpowerEncoding run 
execute if score Imput num = osp:honey_air osp.SuperpowerEncoding run 
execute if score Imput num = osp:dice_stats osp.SuperpowerEncoding run 
execute if score Imput num = osp:smoke_manipulation osp.SuperpowerEncoding run 
execute if score Imput num = osp:lazer_eyes osp.SuperpowerEncoding run 
execute if score Imput num = osp:quick_builder osp.SuperpowerEncoding run 
execute if score Imput num = osp:self_explosion osp.SuperpowerEncoding run 
execute if score Imput num = osp:chain_lightning osp.SuperpowerEncoding run 

## epic
execute if score Imput num = osp:space_control osp.SuperpowerEncoding run 
execute if score Imput num = osp:gold_touch osp.SuperpowerEncoding run 
execute if score Imput num = osp:red_feild osp.SuperpowerEncoding run 
execute if score Imput num = osp:regeneration osp.SuperpowerEncoding run 
execute if score Imput num = osp:rewind osp.SuperpowerEncoding run 
execute if score Imput num = osp:orignal_werewolf osp.SuperpowerEncoding run 
execute if score Imput num = osp:cosmic_horror osp.SuperpowerEncoding run 
execute if score Imput num = osp:ghost osp.SuperpowerEncoding run 
execute if score Imput num = osp:magmatic_body osp.SuperpowerEncoding run 
execute if score Imput num = osp:size_shifter osp.SuperpowerEncoding run 
execute if score Imput num = osp:clairvoyance osp.SuperpowerEncoding run 
execute if score Imput num = osp:decay osp.SuperpowerEncoding run 
execute if score Imput num = osp:supersonic_flight osp.SuperpowerEncoding run 

## eldritch 
execute if score Imput num = osp:curse_crafter osp.SuperpowerEncoding run 
execute if score Imput num = osp:nature_control osp.SuperpowerEncoding run 
execute if score Imput num = osp:elementalist osp.SuperpowerEncoding run 
execute if score Imput num = osp:energy-infusion osp.SuperpowerEncoding run 
execute if score Imput num = osp:powersmith osp.SuperpowerEncoding run 
execute if score Imput num = osp:shadowy_physique osp.SuperpowerEncoding run 
execute if score Imput num = osp:telekinesis osp.SuperpowerEncoding run 
