Name M16A1
ShortName lw_gun_M16A1
//The ammo this gun uses (shortName)
Ammo lw_ammo_30rndStanag
Ammo lw_ammo_30rndStanagHP
Ammo lw_ammo_30rndStanagAP
Ammo lw_ammo_30rndStanagAPIT
Ammo lw_ammo_30rndStanagTracer
Icon M16A4
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, ColtSniper = 20
//Damage in half hearts
Damage 1
//Time in ticks between rounds
RoundsPerMin 650
ShootSound M16Shoot
ReloadSound M16Reload
DistantSound M16ShootDistant
DistantSoundRange 100
GunSoundRange 60
EmptyClickSound emptyclick

Mode FullAuto SemiAuto
//Modifiers

//Bullet speed, default 3.0
BulletSpeed 8.5
Scope None
Deployable False
DeployedModel None
Model dpn.M16A1
Texture LWM16A1
ModelScale 1.1
AllowAttachments false
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
AllowGadgetAttachments false

NumGenericAttachmentSlots 1
EmptyClickSound emptyclick

//Recoil
//The higher this value, the more the bullets spread
Accuracy 8
Recoil 0.70
RandomRecoilRange 0.2
RandomRecoilYawRange 0.15
DecreaseRecoil 0.2
DecreaseRecoilYaw 2
SneakSpreadMultiplier 3.1
SprintSpreadMultiplier 3.1


Description Medium Ammunition :  5.5645mm
CasingModel dpn.ShellCasingM
CasingTexture SkinRPD

ShowAccuracy true
ShowReloadTime true
DistortSound False
ReloadSoundRange 5
OneHanded false
//Server Stuff
GunCategory 6