Name 120mm APFSDSSUB Ammo
ShortName lw_ammo_120mmDM43_APFSDSSUB
Texture 120mm APFSDSSUB
//Colour of icon and model
Colour 255 255 255
Icon 30mmShell
//How affected by gravity the bullet is
FallSpeed 0.2
//The maximum stack size
MaxStackSize 1
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The damage multiplier caused by the bullet on hitting an entity
Damage 1
DamageVsLiving 25
DamageVsVehicles 600
//Size of explosion caused
Explosion 0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact False
Fuse 0
FlakParticles 1
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.1
HitSound bullet
//WeaponType : One of Missile, Shell, Bomb, Gun, None. Only affects driveable entities
WeaponType Shell
//Whether or not the bullet can travel through an entity having hit it
Penetration 8.0
Penetrates True
SmokeTrail True
TrailParticleType
LockOnToDriveables False
LockOnToPlayers False
LockOnToLivings False

BulletSpeed 100.0

Description Ammo used Leopard 2A6

HasLight True