// ***************************************************************************** //
// PrimalCore Change Log
// Donate through Patreon https://www.patreon.com/An_Sar
//
// Download Mod: https://minecraft.curseforge.com/projects/primalcore
// Report Issues: https://github.com/An-Sar/PrimalCore/issues
// GamePlay Wiki: https://github.com/An-Sar/PrimalCore/wiki/
// Join Discord: https://discordapp.com/invite/j9jwW4X
//
// ***************************************************************************** //

// ***************************************************************************** //
//  1.12.x:
// ***************************************************************************** //
0.5.8
- Fix fuel values
- Fix Charcoal Grades
- Add Charcoal Grade Config option

0.5.7
- Update to 1.12.1
- Fix worldgen conflict with JED Dimensions
- Fix stale sound references
- Fix Crash with BOP Swamp Biomes
- Add Hardened Stone

0.5.6
- Fix Sarsen Texture

0.5.5
- Move Recipes to the Init state, this still needs to be replaced with proper registry events
- Replace CHARCOAL_PIT_GRADES with built-in detection for Kitsu's ForgeCraft
- Certain nether food items are now fireproof
- Add Ironwood Bow
- Add New Stone Types
- Add Config to completely disable in-world knapping recipes
- Add Config to completely disable in-world axe recipes
- Add Config to disable in-world crafting for certain stair blocks
- Add Config to disable in-world crafting of the fire pit
- Add Config to control amount of nether and void grass

0.5.4
- Primal Ladders can be picked up similar primal torches, fish traps, storage crates, etc
- Reduce Ovis Atre seeking grass
- Register Ironwood and Corypha planks to the ore dictionary
- Adjust knapping output
- Add Withered Daucus Murn Fronds
- Add Corypha Bow
- Add Config Option to replace vanilla ladders on placement with Primal Oak ladders
- Add shapeless recipe to convert vanilla and primal oak ladders
- Fix Gators attacking their own
- Fix Arrow recipes
- Fix Adventurer's Toolbox conflict, closes #67

0.5.3
- Cineris ignores Magma slimes
- Add Cineris Thatch movement
- Add Cineris Carpet
- Fix recipe removal for vanilla gold tools
- Fix recipe removal for vanilla charcoal

0.5.2
- Required Forge version bumped to 14.21.1.2400
- Sync Changes from 0.4.9
- Fix Recipe Removal (chiseled block recipe replacement is still not working)

0.5.1
- Initial Port
- Merged changes with 0.4.9
- Refactor Ore Dict and Fuel methods from CommonUtils to RecipeHelper

// ***************************************************************************** //
//  1.11.x:
// ***************************************************************************** //
0.4.15
- Fix Charcoal Grades
- Add Charcoal Grade Config option
- 1.11.2 is now end of life with support for bug fixes, no guarantee of new features being back ported

0.4.14
- Fix worldgen conflict with JED Dimensions
- Fix stale sound references
- Fix Crash with BOP Swamp Biomes
- Add Hardened Stone

0.4.13
- Fix Sarsen Texture

0.4.12
- Replace CHARCOAL_PIT_GRADES with built-in detection for Kitsu's ForgeCraft
- Fix Nether Grass maturation bug
- Certain nether food items are now fireproof
- Add Ironwood Bow
- Add New Stone Types
- Add Config to completely disable in-world knapping recipes
- Add Config to completely disable in-world axe recipes
- Add Config to disable in-world crafting for certain stair blocks
- Add Config to disable in-world crafting of the fire pit
- Add Config to control amount of nether and void grass

0.4.11
- Primal Ladders can be picked up similar primal torches, fish traps, storage crates, etc
- Reduce Ovis Atre seeking grass
- Register Ironwood and Corypha planks to the ore dictionary
- Adjust knapping output
- Add Withered Daucus Murn Fronds
- Add Corypha Bow
- Add Config Option to replace vanilla ladders on placement with Primal Oak ladders
- Add shapeless recipe to convert vanilla and primal oak ladders
- Fix Gators attacking their own
- Fix Arrow recipes
- Fix Adventurer's Toolbox conflict, closes #67

0.4.10
- Cineris ignores Magma slimes
- Add Cineris Thatch movement
- Add Cineris Carpet
- Fix Auto-Planting crash

0.4.9
- Ovis Atre seek out nether grass and related plants
- Ovis Atre don't like rain
- Ovis Atre accept more food items, things that are raw, rotten, or otherwise toxic to players
- Add Daucus Murn, is it a carrot or a yam?
- Add Nether Thatching
- Fix post-init ore dictionary registrations
- Fix log harvesting for BOP trees
- Fix Slat facing

0.4.8
- PressurePlates have material specific sensitivities: Glass: Players, Ironwood: Animals, Lacquer: Child, Corypha: Mobs
- More materials pass through portals
- Separate events for disabling sleep and player spawn points
- Rename config options for disabling sleep and player spawn points: DISABLE_PLAYER_NIGHT_SKIP, DISABLE_PLAYER_SPAWN
- Add Sesleria Furvum grass
- Add Desiccated stone
- Add Add more brick types to "Nether Stone"
- Add ore dictionary name "fatAnimal" to various animal items
- Remove facing states from primal slabs
- Fix Ironwood shelf recipe
- Fix Yew log harvesting
- Fix autoplant crash with terraqueous (in-progress)
- Fix Fuel Handler conflict (in-progress)

0.4.7
- Jar is now signed
- config PLANTS_AUTO_MAGIC now tries to plant any item or block that implements IPlantable
- Ovis Atre are hostile to other animals, and zombies
- Add tempt items for Ovis Atre, think raw and rotten meat, etc
- Add Kiln
- Add config to disable in-world flint drops
- Add configs to disable spawns for vanilla wolves and squid
- Add config for harvesting mud from farmland: ENABLE_MUD_HARVEST_FARMLAND
- Remove primal iron nugget hold over from 1.10.x
- Fix Void Grass blooming texture
- Fix Hostile mobs appearing red on journeymap (implement IMob)

0.4.6
- Add Corypha Boat (rendering glitch with lava is a known issue)
- Primal Ladders can now hang over empty air provided they are attached to another ladder
- Adjust light level of heated nether farmland
- Fix Ironwood/Yew Sapling drops
- Fix Thatch slab placement

0.4.5
- Add Gold Dust item
- Add Ovis Atre Player Armor
- Small updates to armor item textures
- Increase default chance for burning creepers to explode (per tick)
- Rename armor items for consistency with armor_*
- Fix fall damage protection from Ovis Atre wool blocks
- Fix Ash layer rendering issue

0.4.4
- Produce vanilla charcoal from birch log stacks
- Add pelt drops to horses, mules, donkeys, llamas
- Add generic name "flake" to all flake and point items (flint, quarts, obsidian, gems..)
- Fix Tanned Hide recipe
- Add additional Corypha stick recipes
- Worldgen Changes to Halite salt
- Worldgen Changes to rushes
- Worldgen code changes to aid more changes still being worked on

0.4.3
- Add Yew Trees and related wood items
- Add eye overlay to nether sheep
- Add pelts for mooshrooms, vanilla sheep, and nether sheep
- Add config hook for type of charcoal produced by burning log stacks
- Fix placement bug with log stacks
- Fix Corypha Seed crafting recipe (work blade + log)
- Fix GUI sync issues
- Convert Custom Logs to use ITypeLeaves for meta values (existing ironwood logs will be lost)
- Convert Worktable crafting matrix to use capabilities
- Remove transparency from salt ore blocks (different than the salt flats)
- Endermen no farming no cry
- Rename config option HARD_MODE_ENDERMEN to ENHANCED_ENDERMEN

0.4.2
*** Required Forge Version Updated to: 13.20.0.2311+
*** Old configs will need to be completely replaced
*** All code references to netherpalm have been refactored to corypha
*** Wood Blocks have been combined to conserve Block IDs
*** Preliminary work on worldgen fixes for cascading lag, more to come next release
- Conversion to the new forge Configuration system
- Add Papyrus and Plant Fiber Pulp
- Saplings for Corypha and Ironwood
- Worldgen For Ironwood Trees
- Thatch can be picked up by sneak-clicking
- Updated smooth Carbonate Stone texture
- Storage Crates can be picked up (see tooltip)
- Adjust size of Sharks and Alligators
- Add Steppe Wolf Head Drop
- Reduce Steppe Wolf knockback resistance
- Fix Wolves and Bears attacking while in peaceful
- Fix add shovel as valid tool for harvesting mud
- Fix Rendering issue with Primal stone blocks that was causing client lag
- Fix Hide Item ore dictionary names
- Fix missing Names
- Fix some weird bounding boxes
- Fix for block breaker type blocks harvesting logs
- Fix Various config defaults
- Fix Seed and Sapling Placement
- Fix Ash Placement from Item
- Add raw hide recipe for vanilla rabbit hide

0.4.1
- Major Block changes to combine Block IDs
- Add oredict name for Leather Strips as "stripLeather"
- Adjust leather strip output to match BetterBeginnings
- Add config hooks to save on block IDs currently coloured daub and ladder blocks
- Remove Ash Bins until later development.

0.3.18
- Fix Corypha log texture
- Add FireSource handler
- Add decrementSlot method to PrimalTileSlots
- Fix spawn config title for mob spawn weights
- Add generic animal fur
- Add firepit.

0.3.17
- Add config hooks for weight of primal mob spawns.

0.3.16
- Updated Tool Handler (internal/api)
- Rename "Work Table" to "Crafting Table"
- Fix names for issue #39
- Tannin bottle recipe returns glass bottle
- Lantern recipe adjustment
- more pelt dictionary names
- add Hammerhead sharks
- Fix Obsidian Plate name.

0.3.14
- Fix Fish Trap Crash
- Add more bears and bear related items
- Add Llama meats
- Fix spawning for primal mobs
- Fix Hand Saw names
- Add Obsidian Armor.

0.3.13
- Fix Render Lighting Glitch, Fix Dup Bug
- Increase fish trap catch limit from 4 to 6
- Increase lantern re.cipes output from 2 to 4

0.3.12
- Add Config hooks to control crafting of primal Tools
- Rename localized name Worktable to Crafting Table
- Add 2x2 recipe for primal hoes
- Fish Traps can be picked up similar to primal torches

0.3.11
- New tool repair code and new repair items for some tools
- Updated soul glass texture
- Updated steel plate texture
- Add gold plate item
- Various Crafting changes
- Increase teleport range of blooming void grass
- Remove some ferro/calcite brick sub-blocks
- Internal changes and fixes.

0.3.9
- Fix shelf NBT check
- Fix Nether Earth large brick item texture
- Adjust plant growth rates
- Add missing item names
- Add config option to disable metal plate recipes, various other fixes.

0.3.8
- Fix crash when harvesting grass closes #30
- Fix Sinuous Weed spore harvesting
- Increase Sinuous Weed range...
- Combine Corypha normal and stripped variants
- Gallagher Recipe for breaking quartz blocks
- Add Gem tools, Salted food recipes are now shapeless
- Reduced output of earthwax and salt blocks
- Add generic rot item
- Fix shelf placement bug
- Fix Void Grass weather check
- Updates to Survival Rock drop mechanics

0.3.7
- New Config options for custom mod drops
- Add a new option SURVIVAL_HARD_LEATHER to remove vanilla leather drops in favor of animal pelts that must be crafted and dried to produce leather (this is off by default until we have proper JEI support for the drying rack)
- Add Obsidian Work Blade
- Add pigman hide and leather.

0.3.5
- Changes to Invasive Plants
- New Plant section of the config file
- some config options renamed
- Add configs for controlling harvest level of flint and quartz tools
- Add configs for various plant behaviors
- Add config for disabling end portals
- Metal/Gem Handsaws have improved durability
- Wolf Armor will turn invisible with the potion effect.

0.3.4
- Add Void Grass to the End
- Saw recipes are now broken into material types requiring specific saws for specific block types
- Add vanilla slabs to saw crafting
- Add Config to disable vanilla slab crafting
- Add stick recipes to the Work Blades
- Convert cordage recipes to shapeless

0.3.3
- Fix Iron Clipper recipe
- Fix Iron Work Blade recipe
- Sinuous Resin is compatible with IC2/Techreborn rubber
- New Work Blade Types
- Work Blade in-world recipe success improves with material quality

0.3.2
- Fix placing items into worktable shelves
- Merge 0.2.26 updates.

0.3.1
- Update to minecraft 1.11.2
- Merge Branch 1.10.2 version 0.2.23

0.3.0
- Update to minecraft 1.11
- this is feature complete with version 0.2.7 for 1.10.2
- General refactoring and code cleanup.

// ***************************************************************************** //
//  1.10.2:
// ***************************************************************************** //
0.2.40
- Add more bears and bear related items
- Add Obsidian Armor
- Rename "Work Table" to "Crafting Table"

0.2.39
- Fix Fish Trap Crash
- Fix Hand Saw names closes #37

0.2.38
- Fix Render Lighting Glitch
- Fix Dup Bug
- Increase fish trap catch limit from 4 to 6
- Increase lantern recipes output from 2 to 4

0.2.37
- Fix Conflict with InventoryPets
- Fix earthwax drop amount
- Add Config hooks to control crafting of primal Tools
- Rename localized name Worktable to Crafting Table
- Add 2x2 recipe for primal hoes
- Fish Traps can be picked up similar to primal torches

0.2.36
- Fix in-world recipes for the work blades
- New tool repair code and new repair items for some tools
- Updated soul glass texture
- Updated steel plate texture
- Add gold plate item
- Various Crafting changes
- Increase teleport range of blooming void grass
- Remove some ferro/calcite brick sub-blocks
- Internal changes and fixes

0.2.34
- Fix shelf NBT check
- Fix Nether Earth large brick item texture
- add missing item names
- adjust plant growth rates
- Add config option to disable metal plate recipes
- various other fixes.

0.2.33
- Fix Sinuous Weed spore harvesting
- Increase Sinuous Weed range...
- Combine Corypha normal and stripped variants
- Gallagher Recipe for breaking quartz blocks

0.2.32
- Add Gem tools
- Salted food recipes are now shapeless
- Reduced output of earthwax and salt blocks
- Add generic rot item
- Fix shelf placement bug
- Fix Void Grass weather check
- Increase Sinuous Weed Spore Drop Rate
- Updates to Survival Rock drop mechanics

0.2.31
- New Config options for custom mod drops
- Add a new option SURVIVAL_HARD_LEATHER to remove vanilla leather drops in favor of animal pelts that must be crafted and dried to produce leather (this is off by default until we have proper JEI support for the drying rack), Add Obsidian Work Blade, Add pigman hide and leather.

0.2.29
- Changes to Invasive Plants
- New Plant section of the config file
- some config options renamed
- Add configs for controlling harvest level of flint and quartz tools
- Add configs for various plant behaviors
- Add config for disabling end portals
- Metal/Gem Handsaws have improved durability
- Wolf Armor will turn invisible with the potion effect

0.2.28
- Add Void Grass to the End
- Saw recipes are now broken into material types requiring specific saws for specific block types
- Add vanilla slabs to saw crafting
- Add Config to disable vanilla slab crafting
- Add stick recipes to the Work Blades
- Convert cordage recipes to shapeless

0.2.27
- Fix Iron Clipper recipe
- Fix Iron Work Blade recipe
- Sinuous Resin is compatible with IC2/Techreborn rubber
- New Work Blade Types
- Work Blade in-world recipe success improves with material quality

0.2.26
- Plant Fixes
- Fix LadderBlock UV
- Fix worldgen for corn and valus
- Add dead bushes to the nether
- Internal Code house keeping

0.2.25
- Fix ladderBlock facing for real
- Fix wood harvesting compatibility for TiC mattock
- Add nether earth, nether farmland, nether path blocks
- Config file changes new flammability section

0.2.23
- Fix LadderBlock side sensitivity
- Fix wood harvesting bug and compatibility fixes with Actually Additions mutli-tools
- Refactor helper and event packages

0.2.22
- Add config hook for earthwax flammability
- Fix Wolf Armor not applying damage
- Fix dup bug whilst repairing primal crafting tools
- Fix loam tnt crash issue #28

0.2.21
- Creepers have a chane of exploding while on fire
- Update Survival Wood Harvesting to use logWood ore dictionary name
- remove COMPATIBILITY_WOOD_HARVESTING_ADDITIONS config option in favor of the ore dictionary

0.2.20
- Update Steppe Wolf Player Attach AI
- Add config hook for registering Primal clay to ore dictionary (see config for details)
- Reorganize ore dictionary config hooks under the Compatibility section
- Add additional Sarsen worldgen
- Massive Earthwax deposits are less common
- Fix Ovis Atre model

0.2.19
- Add config hook for controlling smoke "FEATURE_ENABLE_SMOKE"
- Fix lantern placement on custom wall types, In-world crafting for dirt and path stairs via workblade
- Fix Axe crafting recipes

0.2.18
- Searing Lace render and shearing fixes
- Shelf/Inventory interaction changes
- Grass Path stairs, Crafting changes for custom stair types
- Iron dust item
- Increase default chance of traps catching fish
- Changes to drying rack logic
- Fix Problem with Corypha creating extra ignis

0.2.17
- In-World Crafting for Ladder Blocks using the Work Blade
- Add Work Blade compatibility with Better Beginnings knife
- Change Work Blade compatibility config option
- Change crafting recipe for worktable slabs to avoid conflict with Quark
- Rendering refactoring
- Remove extra metal plates
- Recipe changes for shelves and lanterns

0.2.16
- WARNING: Worktable Slabs will vanish loosing their Inventory and must be replaced in-world
- Worktable Slabs now display the inventory of an adjacent storage crate
- Fix spruce worktable texture
- Change flint saw recipe to use cordage instead of a pin
- Add Sarsen Stone
- Add Lacquer Wood
- Crafting Updates
- Ladder Fixes
- Fix for IC2 crafting crash
- Initial Chinese Translation thanks to SPR and Xiaoyan

0.2.15
- Crafting Tool changes (should fix various compatibility issues)
- Fix Pigiron Ore Dictionary letter casing
- Change ladder block model so block can be treated as opaque
- Fix Thatch opacity based on state

0.2.14
- Storage Crates converted to the forge capability system
- Add Ovis Atre (Semi-passive Nether Sheep)
- Add smelting recipes for primal ore dusts
- Glass panes and Iron Bars now attach to daub when facing correctly
- Fences can now accepts leads
- Fix hopper interaction with storage crates
- Fix Worktable Slab height
- Nether Grass re-roots properly
- Plant Rendering adjustments

0.2.13
- Add Storage Crates
- Add optional Simple flint crafting
- Fix crafting issues for gallagher and clippers
- Fix issues with lever interaction
- Add config hooks for vanilla items being registered to the ore dictionary
- New Configs Options, Config File fixes

0.2.12
- Add Wattle and Daub
- Add Nether Grass
- Add Nether Palm, (Fix) "Go West, young man"
- Fix plant block solid ground detection
- Change small metal plate recipes from gallaghers to clippers
- Crafting Tools now use proper tool materials
- Add shapeless crafting for the primal lever
- Change the default value for replacing vanilla lever to false
- Add OreDictionary Names for Bark and various items for compatibility with BWM, Add new config section for Compatibility options
- Rename WOOD_HARVESTING_ADDITIONS to fit into Compatibility section.

0.2.11
- Fix smooth limestone recipe
- Add drying rack recipe for wet thatching (item not the block)
- Move config file to a it's own directory for easy collection
- Refactor tool based crafting recipes to use ore dictionary names
- bait/chum for fish traps is now registered to the Ore Dictionary as foodBait
- Update Thatch and Mud config values to floats
- Add salt to the end, New Ladder types

0.2.10
- Update forge version requirement to 12.18.3.2185
- Rendering Fixes for shelves and related tiles
- Rotation support for storage blocks
- Add config hooks to control thatch flammability
- Add new metal items
- Fix Bronze Block to Ingot recipe
- Recipe fixes for carbonate stone types

0.2.9
- Add config hook for chance of bone drops from EntityAnimals
- Fix Copper block texture
- Fix Drains and Smoke Grates loosing their state on servers
- Clean-up Torch/Lever placement and pickup code
- Update custom arrow recipe

0.2.8
- Falling on thatch reduces damage and will break the thatch (this uses the same SURVIVAL_SOFT_FALL_BLOCKS config option as other blocks)
- Fix for crafting tool dup bug
- Smoke Grates can open like trap doors
- Drains can be closed/opened by hand or redstone
- Drain item passing has been fixed
- Recipe Additions
- Fix Silver Block model
- General refactoring and code cleanup

0.2.7
- Steppe Wolf tweaks to AI and Spawning
- Chum has been added to bait fish traps
- Sharp Bone can now be crafted in-world similar to flint
- Flaked materials can be knapped into points (to be used for later crafting)
- Drying Rack recipes for Horse and Wolf meat
- Fix some missing crafting recipes

0.2.6
- Steppe Wolves
- Add Ash Bins (work in progress)
- Thatch output doubled again
- Reduction in default Thatch drying time
- Improved Rush harvesting
- Reduction in Rush seed drop
- Rushes only bloom in the rain or near water
- Reduced volume of custom sounds
- Increased brightness of lanterns
- Various Fixes

0.2.5
- Fix Thatch recipe.

0.2.4
- Removed full block shelves and doubled the storage capacity of half shelves
- Can lite held torches from other torches or lanterns
- Double thatch recipe output
- Work blades can harvest thatch with high efficiency
- Add fuel values for wooden pins, fish traps, drying racks, and shelves
- Tweak shelf item rendering
- Fix salt ore movement and side rendering
- Numerous bug fixes

0.2.3
- Iron WorkBlade and Gallagher
- Work Blades can remove bark from logs
- Fix DryingRack Recipe times
- Fix lantern torch dup bug
- Fix NBT-Safe Shelves
- Fix Earthwax related crash
- Adjust worktable renderer
- Add Stone shelf
- Rushes must be sheared
- Update flint saw texture

0.2.2
- Drains will correctly pass items now
- Fish Traps have a chance of returning "muck"
- Drying Rack rot chance fixed

0.2.1
- Flint Saw
- Fix Salt Ore Textures
- Just pin recipe output
- Update Fish Traps
- Update shelf placement code
- Add fuel value for wool

0.2.0
- Fish Traps, Drying Racks
- Dried and Salted Fish
- More shelves
- Thin Slabs
- Smoke Grates
- New pressure plates
- Quartz and Torch Arrows
- Thatch now gets support for horizontally adjacent slats
- Netjry block stacking fix
- Additional Crafting Tools
- Fixes for Github Issues
- Earthwax no longer burns in nether
- Better bounding boxes
- Updated Config File layout and options
- Model uv optimizations
- Major internal refactoring
- Disable item break event for later debugging

0.1.11
- Adjust Thatch water drip particle rate
- Fix shelf placement bug with flint tools
- Fix borked Rush soil validation code

0.1.10
- Fix worktable container dup-bug
- Lantern fix for placement on fences and walls
- Torch recipe compatibility changes
- Primal JackOLantern Compatibility Fixes

0.1.9
- Worktable Shelves
- Lanterns
- Mud Slabs
- Refactor Block and Item references for the API
- Disable experimental code for Loam drops

0.1.8
- Torches no longer burn if colliding entity is wet
- Testing adjustments to frequency of torch smoke
- Add a jack-0-lantern with torch-like functionality
- Update log detection for compatibility with other mods fixes known problems with tinkers and biomes o'plenty
- begin importing nether content from MagnumOpus
- Begin Adding Custom pressure plates and thin-slab blocks

0.1.7
- Fix Torch crash
- Add forge update notification
- Begin Adding tooltips
- Add config option for speed of drying Thatch and Mud blocks
- Slight reduction to default Thatch drying time
- Slight increase to default Mud drying time
- Add config option for the range wooden slats are able to support Thatch
- Add config option for how likely wooden torches are to set entities on fire
- Add tinder bundle item
- Add Axe recipe for crafting sticks directly from logs
- Updated Recipe for log worktables
- Add Salts
- Add recipe for Salo

0.1.6
- Compatibility Fix with BiomesOPlenty
- worldgen compatibility tweaks
- Fix item model rendering for slats
- experimental log worktable model

0.1.5
- Thatching
- Wooden Support Slats
- Rushes
- Log based Crafting Tables
- Axe stick recipe
- Torch fixes
- Survivalist Mod Compatibility Fixes

0.1.4
- Mud Block crafting fix
- Wet MudBrick item drop fix

0.1.3
- Packed Dirt Brick
- Mud Blocks, Brick, and worldgen
- Iron Handsaw and Clippers
- Experimental Iron Ore
- Experimental Farmland
- Torch and Smoke fixes
- Various etc

0.1.2
- Corn worldgen (mk 1)

0.1.1
- Add Corn Stalks and Seeds
- Add wood-type worktables
- Add custom levers with sneak-click pickup
- Ash layers can be placed in world
- Terracotta items and blocks
- Recipe changes for Sharp Bone and Flint WorkBlade
- Internal changes to various blocks classes

0.1.0
- Initial 1.10.2 Commit
- First Blocks and Items: ash, torches, levers
- Config file.

// ***************************************************************************** //
//  1.8.9:
// ***************************************************************************** //
0.0.2 - Basic import from MagnumOpus
0.0.1 - Initial commit, 1.8.9

// ***************************************************************************** //
//  primal epoch
// ***************************************************************************** //