﻿
ObjModel,dollgun_mk18c.mqo
ObjTexture,dollgun_mk18c.png
DollModel,doll_mk18c.mqo
DollTexture,doll_mk18c.png
Reload_Motion,true
ReloadMotionType,1
ReloadMotion,ar/reload_mk18c.txt

//銃のステータス
Bullet_Type,0
BulletPower,6
BulletSpeed,8.0f
BlletSpread,1.5f
BlletSpread_ADS,0.25F
Recoil,2.0d
Recoil_ADS,0.5F

Bullet_living_time,200
BulletGravity,0.029f
ReloadTime,60
RemainingBullet,30
Attacking,2.0f
Motion,1.0D
ShotGun_Pellet,1
Cycle,2

//バースト射撃可能かどうか
//CanBarst,true
//Barst_Cycle,16
//Barst_Limit,3

Zoom,4.0f
ZoomRender,true
ZoomRenderType,true
ZoomRenderTypeTxture,false


GunSound,gvclib.fire_rifle2,gvclib.fire_supu
GunSoundReload,gvclib.reload_mag

//normal,1.5,-2.0,-3.5
//Y,-1.7
//X,0.0
//Z,-1.5

ModelEquipped,1.5f,-2.0f,-3.5f
ModelHigh,-2.16f
ModelWidthX,0.0f
ModelWidthZ,-0.5f

MuzzleJump,-0.5F
Mat2_CockZ,-0.0F

ModelArm,true
ModelArmOffsetR,0.0f,0.0f,0.0f
ModelArmOffsetL,0.0f,0.2f,-0.2f

SprintingPoint,0.5f,0.0f,0.5f
SprintingRotation,20f,60f,0f


BulletGravity,0.029f

ScopeTexture,scope.png
RenderCross,false
Reload_type,2
Magazine,0,hmggirlfront,idoll_bullet_556

Bullet_Model,bullet/bullet_bullet_s.mqo
Bullet_Texture,bullet/bullet_bullet_s.png
Flash_Model,muzzleflash.mqo
Flash_Texture,muzzleflash.png
Cartridge_Model,bullet/bullet_ctg_rf.mqo
Cartridge_Texture,bullet/bullet_ctg_rf.png

//サイトなど装備時表示されるかどうか
Render_Sight,true
Render_Light,false
Render_Muzz,true
Render_Grip,true

//アタッチメントを装備可能か
attachmentSight,true
attachmentLight,false
attachmentMuzz,true
attachmentGrip,true

//サイトなどの装備位置
SightSetPoint,0F,1.7F,1.6F
LightSetPoint,0.4F,1.30F,3.5F
LightSetAngle,0F,0F,-90F
MuzzleSetPoint,0F,1.3F,6.3F
GripSetPoint,0F,0.9F,3.0F
GripSetAngle,0F,0F,0F

//Gun_UnderBarrel
gun_can_use_underbarrel,true
gun_can_get_underbarrel,true

Bullet_KAZU,1
Use_Bullet,HV

Render_Default_Light,true
Light_KAZU,2
ColorLevel,0.4F,0.4F

