﻿
ObjModel,dollgun_m14.mqo
ObjTexture,dollgun_m14.png
DollModel,doll_m14.mqo
DollTexture,doll_m14.png
Reload_Motion,true
ReloadMotionType,1
ReloadMotion,rf/reload_m14.txt

Gun_Class,3
DollID,37
DollName,M14
DollEvasion,5
DollHP,4
DollHPRecovery,60
DollSize,0.85F
Doll_MinRange,25
Doll_MaxRange,40
Doll_GunCycle,10
Doll_GunBarst,1

Doll_Crafttime,3600
Doll_Rare,6

Doll_Dismantling_hp,5
Doll_Dismantling_bullet,2
Doll_Dismantling_food,5
Doll_Dismantling_parts,0
Doll_Dismantling_core,1


Bullet_Type,0
BulletPower,12
BulletSpeed,12f
BlletSpread,2.0f
BlletSpread_ADS,0.25F
Recoil,3.0d
Recoil_ADS,0.5F

Bullet_living_time,200
BulletGravity,0.029f
ReloadTime,80
RemainingBullet,20
Attacking,2.0f
Motion,1.0D
ShotGun_Pellet,1
Cycle,2

Zoom,1.2f
ZoomRender,true
ZoomRenderType,true
ZoomRenderTypeTxture,false

GunSound,gvclib.fire_rifle,gvclib.fire_supu
GunSoundReload,gvclib.reload_mag

//normal,1.5,-2.0,-3.5
//Y,-1.7
//X,0.0
//Z,-1.5

ModelEquipped,1.5f,-2.0f,-3.5f
ModelHigh,-1.7f
ModelWidthX,0.0f
ModelWidthZ,-1.5f

MuzzleJump,-1.0F
Mat2_CockZ,-1.0F

ModelArm,true
ModelArmOffsetR,0.0f,0.0f,0.0f
ModelArmOffsetL,0.0f,0.0f,1.0f

SprintingPoint,0.5f,0.0f,0.5f
SprintingRotation,20f,60f,0f


BulletGravity,0.029f

ScopeTexture,scope.png
RenderCross,false
Reload_type,2
Render_Gun_CrossHair,false
Magazine,0,hmggirlfront,idoll_bullet_762

Bullet_Model,bullet/bullet_bullet_s.mqo
Bullet_Texture,bullet/bullet_bullet_s.png
Flash_Model,muzzleflash.mqo
Flash_Texture,muzzleflash.png
Cartridge_Model,bullet/bullet_ctg_rf.mqo
Cartridge_Texture,bullet/bullet_ctg_rf.png

//サイトなど装備時表示されるかどうか
Render_Sight,true
Render_Light,false
Render_Muzz,true
Render_Grip,true

//アタッチメントを装備可能か
attachmentSight,true
attachmentLight,false
attachmentMuzz,true
attachmentGrip,true

//サイトなどの装備位置
SightSetPoint,0F,1.7F,3.0F
LightSetPoint,0.25F,0.975F,5.15F
LightSetAngle,0F,0F,-90F
MuzzleSetPoint,0F,1.2F,9.2F
GripSetPoint,0F,0.675F,5.15F
GripSetAngle,0F,0F,0F

//Gun_UnderBarrel
gun_can_use_underbarrel,true
gun_can_get_underbarrel,true

Bullet_KAZU,2
Use_Bullet,AP,HV

