﻿
ObjModel,dollgun_gr_mg23.mqo
ObjTexture,dollgun_gr_mg23.png
DollModel,doll_gr_mg23.mqo
DollTexture,doll_gr_mg23.png
Reload_Motion,true
ReloadMotionType,1
ReloadMotion,mg/reload_gr_mg23.txt

Gun_Class,4
DollID,87
DollName,Gr_MG23
DollEvasion,5
DollHP,8
DollHPRecovery,60
DollSize,0.9F
Doll_MinRange,15
Doll_MaxRange,30
Doll_GunCycle,15
Doll_GunBarst,6

Doll_Crafttime,3600
Doll_Rare,6

Doll_Dismantling_hp,5
Doll_Dismantling_bullet,5
Doll_Dismantling_food,2
Doll_Dismantling_parts,5
Doll_Dismantling_core,0


//銃のステータス
Bullet_Type,0
BulletPower,6
BulletSpeed,8.0f
BlletSpread,3.0f
BlletSpread_ADS,0.25F
Recoil,2.0d
Recoil_ADS,0.25F

Bullet_living_time,200
BulletGravity,0.029f
ReloadTime,80
RemainingBullet,100
Attacking,2.0f
Motion,1.0D
ShotGun_Pellet,1
Cycle,2

//バースト射撃可能かどうか
//CanBarst,true
//Barst_Cycle,16
//Barst_Limit,3

Zoom,1.2f
ZoomRender,true
ZoomRenderType,true
ZoomRenderTypeTxture,false

GunSound,gvclib.fire_rifle2,gvclib.fire_supu
GunSoundReload,gvclib.reload_mg

//normal,1.5,-2.0,-3.5
//Y,-1.7
//X,0.0
//Z,-1.5

ModelEquipped,1.5f,-2.5f,-3.5f
ModelHigh,-1.73f
ModelWidthX,0.0f
ModelWidthZ,-1.5f

MuzzleJump,-0.5F
Mat2_CockZ,-0.4F

ModelArm,true
ModelArmOffsetR,0.0f,0.0f,0.0f
ModelArmOffsetL,0.0f,0.0f,0.0f

SprintingPoint,0.5f,0.0f,0.5f
SprintingRotation,20f,60f,0f


BulletGravity,0.029f

ScopeTexture,scope.png
RenderCross,false
Reload_type,2
Magazine,0,hmggirlfront,idoll_bullet_556

Bullet_Model,bullet/bullet_bullet_s.mqo
Bullet_Texture,bullet/bullet_bullet_s.png
Flash_Model,muzzleflash.mqo
Flash_Texture,muzzleflash.png
Cartridge_Model,bullet/bullet_ctg_rf.mqo
Cartridge_Texture,bullet/bullet_ctg_rf.png

//サイトなど装備時表示されるかどうか
Render_Sight,true
Render_Light,false
Render_Muzz,true
Render_Grip,true

//アタッチメントを装備可能か
attachmentSight,true
attachmentLight,false
attachmentMuzz,true
attachmentGrip,true

//サイトなどの装備位置
SightSetPoint,0F,1.6F,0.8F
LightSetPoint,0.0F,1.06F,2.5F
LightSetAngle,0F,0F,0F
MuzzleSetPoint,0F,1.11F,6.8F
GripSetPoint,0F,0.87F,3.37F
GripSetAngle,0F,0F,0F

Mat22,true

//Gun_UnderBarrel
gun_can_use_underbarrel,false
gun_can_get_underbarrel,false

Bullet_KAZU,1
Use_Bullet,AP