﻿
ObjModel,dollgun_ibcboss04glg.mqo
ObjTexture,dollgun_ibcboss04glg.png
Reload_Motion,true
ReloadMotionType,1
ReloadMotion,hg/reload_ibc13glg.txt

DollName,13GLG
Doll_MinRange,10
Doll_MaxRange,30
Doll_GunCycle,20
Doll_GunBarst,2

Bullet_Type,0
BulletPower,4
BulletSpeed,3.0f
BlletSpread,10f
Recoil,1.5d
ReloadTime,80
RemainingBullet,50
Attacking,2.0f
Zoom,1.2f
ZoomRender,true
ZoomRenderType,true
ZoomRenderTypeTxture,false
Cycle,2
GunSound,hmggirlfront.fire_ibc_rifle,hmggirlfront.fire_ibc_rifle
GunSoundReload,gvclib.reload_mag


ModelEquipped,2.f,-3.0f,-2.5f
ModelHigh,-3.0f
ModelWidthX,2.0f
ModelWidthZ,-2.5f


ModelArm,true
ModelArmOffsetR,0.0f,0.0f,0.0f
ModelArmOffsetL,0.0f,1.0f,0.0f

SprintingPoint,0.5f,0.0f,0.5f
SprintingRotation,20f,60f,0f


BulletGravity,0.029f

ScopeTexture,scope.png
Render_Sight,false
Render_Light,false
Render_Muzz,false
Render_Grip,false
RenderCross,false
Reload_type,2
Magazine,0,hmggirlfront,idoll_bullet_9

Cartridge,true
Bullet_Model,bullet/bullet_bullet_s.mqo
Bullet_Texture,bullet/bullet_bullet_beam.png
Flash_Model,muzzleflash.mqo
Flash_Texture,muzzleflash.png
Cartridge_Model,bullet/bullet_ctg_rf.mqo
Cartridge_Texture,bullet/bullet_ctg_rf.png

SightSetPoint,0F,0.945F,0.1F
LightSetPoint,0.0F,0.495F,1.2F
LightSetAngle,0F,0F,180F
MuzzleSetPoint,0F,0.79F,1.5F
GripSetPoint,0F,0.495F,1.2F
GripSetAngle,0F,0F,0F

Mat2,false




