﻿
ObjModel,dollgun_ibc14sw.mqo
ObjTexture,dollgun_ibc14sw.png
Reload_Motion,true
ReloadMotionType,1
ReloadMotion,sw/reload_ibc14sw.txt

DollName,14SW
Doll_MinRange,0
Doll_MaxRange,30
Doll_GunCycle,20
Doll_GunBarst,1

Knife,true
RemainingBullet,20
Attacking,8.0f
AttackingSpeed,-1.5D
Zoom,1.2f
ZoomRender,true
ZoomRenderType,true
ZoomRenderTypeTxture,false
Cycle,5
GunSound,gvclib.fire_hg,gvclib.fire_hg
GunSoundReload,gvclib.reload_mag


ModelEquipped,1.5f,-2.0f,-3.5f
ModelHigh,-2.0f
ModelWidthX,1.5f
ModelWidthZ,-3.5f


ModelArm,true
ModelArmOffsetR,0.0f,0.0f,-0.2f
ModelArmOffsetL,0.0f,-0.45f,-20.0f

SprintingPoint,0.0f,0.0f,0.0f
SprintingRotation,0f,0f,0f


BulletGravity,0.029f

ScopeTexture,scope.png
Render_Sight,false
Render_Light,false
Render_Muzz,false
Render_Grip,false
RenderCross,true
Reload_type,2
Magazine,0,hmggirlfront,idoll_bullet

Bullet_Model,bulletnormal.obj
Bullet_Texture,bulletnormal.png
Cartridge_Model,bulletcartridge.obj
Cartridge_Texture,bulletcartridge.png

SightSetPoint,0F,0.945F,0.1F
LightSetPoint,0.0F,0.495F,1.2F
LightSetAngle,0F,0F,180F
MuzzleSetPoint,0F,0.79F,1.5F
GripSetPoint,0F,0.495F,1.2F
GripSetAngle,0F,0F,0F

Mat2,true




