﻿
ObjModel,dollgun_ibc05ar.mqo
ObjTexture,dollgun_ibc05ar.png
Reload_Motion,true
ReloadMotionType,1
ReloadMotion,ar/reload_ibc05ar.txt

DollName,05AR
Doll_MinRange,15
Doll_MaxRange,30
Doll_GunCycle,10
Doll_GunBarst,3

Bullet_Type,0
BulletPower,6
BulletSpeed,3.0f
BlletSpread,2.5f
Recoil,1.5d
ReloadTime,50
RemainingBullet,30
Attacking,2.0f
Zoom,1.5f
ZoomRender,true
ZoomRenderType,true
ZoomRenderTypeTxture,false
Cycle,2
GunSound,hmggirlfront.fire_ibc_rifle,hmggirlfront.fire_ibc_rifle
GunSoundReload,gvclib.reload_mag

//normal,1.5,-2.0,-3.5
//Y,-1.7
//X,0.0
//Z,-1.5

ModelEquipped,1.5f,-2.0f,-3.5f
ModelHigh,-2.15f
ModelWidthX,0.0f
ModelWidthZ,-1.5f


ModelArm,true
ModelArmOffsetR,0.0f,0.0f,0.0f
ModelArmOffsetL,0.0f,0.0f,-1.0f

SprintingPoint,0.5f,0.0f,0.5f
SprintingRotation,20f,60f,0f


BulletGravity,0.029f

ScopeTexture,scope.png
Render_Sight,false
Render_Light,false
Render_Muzz,false
Render_Grip,false
RenderCross,false
Reload_type,2
Magazine,0,hmggirlfront,idoll_bullet_556

Cartridge,true
Bullet_Model,bullet/bullet_bullet_s.mqo
Bullet_Texture,bullet/bullet_bullet_beam.png
Flash_Model,muzzleflash.mqo
Flash_Texture,muzzleflash.png
Cartridge_Model,bullet/bullet_ctg_rf.mqo
Cartridge_Texture,bullet/bullet_ctg_rf.png

SightSetPoint,0F,1.75F,1.6F
LightSetPoint,0.0F,1.5F,3.6F
LightSetAngle,0F,0F,90F
MuzzleSetPoint,0F,1.04F,6.0F
GripSetPoint,0F,0.85F,3.75F
GripSetAngle,0F,0F,0F





