blockModelRenderer=cln
blockRendererDispatcher=cll
entityFX=cgw
textureAtlasSprite=cue
effectRenderer=cgx
entityDiggingFX=cid
addEffect=cgx/a (Lcgw;)V
effectRendererWorldObj=cgx/a
world=aqu
enumFacing=ej
blockPos=dt
minecraft=bsu
iBlockState=bec
