Name AK74MR
ShortName AK74MR
//The ammo this gun uses (shortName)
Ammo 5.45x39
Icon AK74MR
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 51
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, ColtSniper = 20
//Damage in half hearts
Damage 1
//The higher this value, the more the bullets spread
Accuracy 2
//Time in ticks between rounds
RoundsPerMin 600
ShootSound AK-74MShoot
ReloadSound AK-74MReload
EmptyClickSound emptyclick

Mode FullAuto
//Modifiers

//Bullet speed, default 3.0
BulletSpeed 160.0
Scope None
Deployable False
DeployedModel None
Model dpn.AK74MR
Texture LWAK74MR
ModelScale 1.1
/Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments dpnACOG SilencerRifle dpnRedDot
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
AllowGadgetAttachments false

NumGenericAttachmentSlots 1
EmptyClickSound emptyclick

//Recoil
Recoil 0.75
RandomRecoilRange 0.25
RandomRecoilYawRange 0.35
DecreaseRecoil 0.05
DecreaseRecoilYaw 0.45


Description Medium Ammunition : 5.45x39mm
CasingModel dpn.ShellCasingM
CasingTexture SkinRPD

ShowAccuracy true
ShowReloadTime true
DistortSound False
ReloadSoundRange 5
GunSoundRange 400
OneHanded false
//Server Stuff
GunCategory 6

//Bullet Casing
//CasingModel W44.W44BulletCasing
//CasingTexture Skin44_BulletCasing

//Muzzle Flashes
//FlashModel W44.W44MuzzleFlash
//FlashTexture Skin44_MuzzleFlash1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob AK74 Skin_Gun_AK74Blood red 5

ReloadSoundRange 5
GunSoundRange 130