/ Bow drop credits to Spiral Lucky Blocks

/ TNT
type=entity,ID=lucky:LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"])@luck=2

/ Arrow
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion)@chance=3

/ EmeraldShot
type=entity,ID=lucky:LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=emerald_block),trail=(frequency=0.2,drops=["type=particle,ID=happyVillager,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=30)"])@luck=1

/ SpongeBob
type=entity,ID=lucky:LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=sponge),trail=(frequency=0.2,drops=["type=particle,ID=dripWater,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=10)"])@luck=0

/ Arrow Stream #1
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=30,delay=#rand(0.2)@luck=1

/ Arrow Stream #2
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=60,delay=#rand(0.1)@luck=2

/ Arrow Stream #3
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=90,delay=#rand(0)@luck=2

/ Fish
type=entity,ID=jaff:clownfish,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=1,delay=#rand(0.0,3.0)@luck=0

/ Blowfish
type=entity,ID=jaff:pufferfish,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=1,delay=#rand(0.0,3.0)@luck=0

/ Villager
type=entity,ID=villager,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=1,delay=#rand(0.0,3.0)@luck=0









