
ADD_LIST,false
Sell_EMERALD,64
Sell_IRONINGOT,64
Sell_REDSTONE,64
USname,NGP_Nicoemon_Type_17_Railgun
JPname,NGP_ɂ\NdC
SEMIAUTO,ngp_nicoemon_type_17_railgun

ObjModel,ngp_nicoemon_type_17_railgun.mqo
ObjTexture,ngp_nicoemon_type_17_railgun.png
Reload_Motion,true
ReloadMotionType,1
ReloadMotion,reload_ngp_nicoemon_type_17_railgun.txt

Bullet_Type,3
BulletPower,80
BulletSpeed,4f
BlletSpread,20.0f
BlletSpread_ADS,0.025F
Recoil,6.0d
Recoil_ADS,0.5F

Bullet_living_time,200
BulletGravity,0.029f
ReloadTime,50
RemainingBullet,3
Attacking,2.0f
Motion,0.8D
ShotGun_Pellet,1
Cycle,25

Zoom,1.0f
ZoomRender,true
ZoomRenderType,true
ZoomRenderTypeTxture,false

ModelHigh_mat4,-1.4694f
ModelWidthX_mat4,0.8256f
ModelWidthZ_mat4,-1.0f
Zoom_mat4,8.0f
ZoomRender_mat4,false
ZoomRenderType_mat4,true
ZoomRenderTypeTxture_mat4,true
ScopeTexture_mat4,railgun_ngp.png

ModelHigh_mat5,-1.4694f
ModelWidthX_mat5,0.8256f
ModelWidthZ_mat5,-1.0f
Zoom_mat5,16.0f
ZoomRender_mat5,false
ZoomRenderType_mat5,true
ZoomRenderTypeTxture_mat5,true
ScopeTexture_mat5,railgun_ngp.png

Reload_type,0
Magazine,0,handmadeguns2,bullet_for_railgun

GunSound,handmadeguns2.shot_amr_ngp,handmadeguns2.shot_amr_ngp
GunSoundReload,handmadeguns2.reload_mag

Bullet_Model,bullet_for_railgun.mqo
Bullet_Texture,bullet_for_railgun.png
Flash_Model,ngp_muzzle_flash_extra_large.mqo
Flash_Texture,ngp_muzzle_flash_extra_large.png
Cartridge,false
Cartridge_Model,naught.mqo
Cartridge_Texture,naught.png

Fire_point,0.15F,1.5F,1.0F
Fire_point_ADS,0.0F,1.3F,1.0F

ScopeTexture,scope1_ngp.png
RenderCross,false
Render_crosshair_ADS,false

gun_can_use_underbarrel,false
gun_can_get_underbarrel,false

ModelEquipped,1.5f,-2.0f,-3.1f
ModelHigh,-1.9366f
ModelWidthX,0.0f
ModelWidthZ,-1.7f

ModelArm,true
ModelArmOffsetR,0.0f,-0.2f,-0.4f
ModelArmOffsetL,0.0f,-0.08f,-1.44f

SprintingPoint,0.0f,0.0f,0.5f
SprintingRotation,20f,70f,0f

MuzzleJump,-0.2F
Mat2_CockZ,-0.4F

Mat2,false

Mat25Point,0.0f,0.0f,0.0f
Mat25Rotation,0f,0f,0f

attachmentSight,true
attachmentLight,true
attachmentMuzz,true
attachmentGrip,true

Render_Sight,true
Render_Light,false
Render_Muzz,false
Render_Grip,false

SightSetPoint,0F,1.5021F,-0.0104F

Render_mat4_default,false
Render_mat6_default,true
Render_mat8_default,true
Render_mat9_default,true

RenderingLight,true

attachment_group_kazu,1
attachment_group,hmg2_ar

am_group_canuse_commonc_Sight,true
am_group_canuse_commonc_Light,true
am_group_canuse_commonc_Muzz,true
am_group_canuse_commonc_Grip,true

Mob_maxrange,20
Mob_lookrange,50
Mob_cooltime,40
Mob_barst,3
