
ADD_LIST,false
Sell_EMERALD,64
Sell_IRONINGOT,64
Sell_REDSTONE,64
USname,FN_F2000_Tactical
JPname,FN_F2000_^NeBJ
FULLAUTO,fn_f2000_tactical

ObjModel,fn_f2000_tactical.mqo
ObjTexture,fn_f2000_tactical.png
Reload_Motion,true
ReloadMotionType,1
ReloadMotion,reload_fn_f2000_tactical.txt

Bullet_Type,0
BulletPower,8
BulletSpeed,4f
BlletSpread,10.0f
BlletSpread_ADS,0.1F
Recoil,1.5d
Recoil_ADS,0.5F

Bullet_living_time,200
BulletGravity,0.025f
ReloadTime,50
RemainingBullet,30
Attacking,2.0f
Motion,1.0D
ShotGun_Pellet,1
Cycle,2

Zoom,1.0f
ZoomRender,true
ZoomRenderType,true
ZoomRenderTypeTxture,false

ModelHigh_mat4,-1.9091f
ModelWidthX_mat4,0.0f
ModelWidthZ_mat4,-0.7f
Zoom_mat4,1.0f
ZoomRender_mat4,true
ZoomRenderType_mat4,true
ZoomRenderTypeTxture_mat4,false
ScopeTexture_mat4,dot_sight_ngp.png

ModelHigh_mat5,-1.8585f
ModelWidthX_mat5,0.0f
ModelWidthZ_mat5,-1.0f
Zoom_mat5,3.0f
ZoomRender_mat5,false
ZoomRenderType_mat5,true
ZoomRenderTypeTxture_mat5,true
ScopeTexture_mat5,cp1_ngp.png

Reload_type,0
Magazine,0,handmadeguns2,hmg2_bullet

GunSound,handmadeguns2.shot_ar_ngp,handmadeguns2.suppressor_ngp
GunSoundReload,handmadeguns2.reload_mag

Bullet_Model,5.56x45mm_nato_bullet.mqo
Bullet_Texture,5.56x45mm_nato.png
Flash_Model,ngp_muzzle_flash_normal.mqo
Flash_Texture,ngp_muzzle_flash_normal.png
Cartridge,false
Cartridge_Model,5.56x45mm_nato_case.mqo
Cartridge_Texture,5.56x45mm_nato.png

Fire_point,0.15F,1.5F,1.0F
Fire_point_ADS,0.0F,1.3F,1.0F

ScopeTexture,scope.png
RenderCross,false
Render_crosshair_ADS,false

gun_can_use_underbarrel,false
gun_can_get_underbarrel,false

ModelEquipped,1.5f,-2.0f,-3.1f
ModelHigh,-1.6883f
ModelWidthX,0.0f
ModelWidthZ,-2.7f

ModelArm,true
ModelArmOffsetR,0.0f,-0.2f,-0.4f
ModelArmOffsetL,0.09f,-0.47f,-1.9f

SprintingPoint,0.0f,0.0f,0.5f
SprintingRotation,20f,70f,0f

MuzzleJump,-0.2F
Mat2_CockZ,-0.1F

Mat2,false

attachmentSight,true
attachmentLight,true
attachmentMuzz,true
attachmentGrip,true

Render_Sight,true
Render_Light,false
Render_Muzz,false
Render_Grip,false

SightSetPoint,0F,1.446F,0.711F

Render_mat4_default,false
Render_mat6_default,true
Render_mat8_default,true
Render_mat9_default,true

RenderingLight,true

attachment_group_kazu,1
attachment_group,hmg2_ar

am_group_canuse_commonc_Sight,true
am_group_canuse_commonc_Light,true
am_group_canuse_commonc_Muzz,true
am_group_canuse_commonc_Grip,true

Mob_maxrange,20
Mob_lookrange,50
Mob_cooltime,40
Mob_barst,3

