# added
enhanced upgrade chip - b4.4
failsafe for detransforming on death
galvanic mechamorphs can now upgrade the stonecutter
gwen 10 alt for the prototype omnitrix
new gamerule that sets new players transforming into a petrosapien to be the default diamondhead colour
lepidopterran flight sound effects
new pyronite fireball sound effects
code cheat sheet function
translations for things that were missing it
lepidopterran idle animations
polish translation thank you kiepek4444 on discord
italian translantion thank you giangi9165 on discord
russian translation thank you diobbrandoo and bonny2843 on discord
goop full moveset
ghostfreak model (still W.I.P)
galvan running animation
ocolor command (this is not important right now, will be in the next update)
omnitrix light block (some progress on the internal omnitrix feature :D)
woosh sfx
randomizer
a load of sfx to alien moves

# changed
galvanic mechamorphs must be in puddle mode to upgrade a block
galvanic mechamorph maces have become spikey
petrosapien moves match the colour the player is
galvan remodel
kineceleran moveset was altered
rebalanced the aliens to be able to stand their own ground
tweaked galvanic mechamorph models
can no longer break blocks while the omnitrix is primed
swampfire blossomed model
how upgrades icons and glow textures work
entire alien registry system

# removed
herobrine

# fixed
armour deleting its self on death
size of eggs being weird when thrown for larger aliens
visible players when transformed
some performance issues with some scripts
textures having random dots
transform counter not working
sounds being global
sounds being only for the executor
vulpimancer being slow
punching and barrage with kineceleran
shielding and barrage with kineceleran
codes menu not making sounds
lepidopterran wings not getting wet in rain
health bug(i think)
quick change working when timed-out and having master control
dark green badge special ability