Progression 0.6.9
  Allow indirect damage to trigger entity kills

Progression 0.6.8
  Fix a potential crash when trying to load specific configs
  Fix notifications being stuck on 1.10.2

Progression 0.6.7
    Fix crash when editing modid for entities

Progression 0.6.6
  Update to 1.10.2
  Add Zombie Type Filter

Progression 0.6.5
  Fix Potential Crash when killing entities

Progression 0.6.4
  Fix Potential Crash when viewing entity tooltips
  Fix Potential Crash when an entity doesn't exist
  Fix "Please wait message" lasting forever
  Improve speed when searching for things repeatedly

Progression 0.6.3
  Fix packet id mismatch on server and client

Progression 0.6.2
  Fix potential crash when using matchNBT on an itemstack filter

Progression 0.6.1
  Add Time Condition
  Fix Removing of Criteria not Removing Completed Triggers

Progression 0.6.0
  Be careful with updating, you might need to redo any damage, potion effect or teleport events because of changes
  Add Player Wake Up Trigger
  Add Attack Entity Trigger
  Add XP Condition
  Add XP Reward
  Add Set on Fire Reward
  Add Last Killed Entity Filter
  Add Last Hit Entity Filter
  Add Everyone Online Entity Filter
  Add Tool Class Item FIlter
  Add Target Filters for Hurt, Potion Effect and Teleport
  Add Option for Randomising Number of Entities Spawned or Number of Items Given
  Add Entity Name Dump /progression entities
  Add Potion Name Dump /progression potions
  Fix Spawn Item Stack Size

Progression 0.5.2
  Add Achievements Command

Progression 0.5.1
  Fixed Tinkers Construct Worktable not being able to be opened at all
  Added options to disable asm, in case a specific mod is erroring
  Fix Potential packet error when loading a world

Progression 0.5.0
  Updated to Minecraft 1.8.9 / Minecraft 1.9
  Craft Locking currently supports Thaumcraft 5, Tinkers Construct 2 and Vanilla
  Internals were rewritten so any data written in 1.7.10 is pretty much guaranteed NOT to work
  Rewrote the guis, to have two modes edit and display modes
  Increased shift + right arrow to move 100 spaces, and scroll wheel to move 50, making scrolling quicker
  Changed items to use filters instead of selecting all individually
  Added Support for displaying criteria, and claiming rewards with Enchiridion Books (And more)
    (ENCHIRIDION): Added Hide/Show Book Layer Reward
    (ENCHIRIDION): Add Open Book Gui Reward (Could make blocks open your gui?)
    (ENCHIRIDION:BOOKS:FEATURES): Added Display Criteria Feature
    (ENCHIRIDION:BOOKS:FEATURES): Added Display Tasks Feature
    (ENCHIRIDION:BOOKS:FEATURES): Added Display Points Feature
    (ENCHIRIDION:BOOKS:FEATURES): Added Display Rewards Feature
    (ENCHIRIDION:BOOKS:FEATURES): Added Display Tabs Feature
    (ENCHIRIDION:BOOKS:ACTIONS):  Added Claim Specific Reward Action
    (ENCHIRIDION:BOOKS:ACTIONS):  Added Complete Criteria Action
  Added ability to create and join teams
  Added Saving and Loading of Individual Tabs and Criteria
  Added a version of the Progression Book that will open the editor in survival
    Because of this, creative mode now acts like you were in survival
  Added a Player Specific command for resetting data
  Added Chat Trigger
  Added Has Criteria Condition
  Added Has Potion Effect Condition
  Added Has True/False Condition
  Added Has Points Condition
  Added Has Achievement Condition
  Added Player Is Sneaking Condition
  Added Spawn Entity Reward
  Added Teleport Player Reward
  Added Place Block Reward
  Added Potion Effect Reward
  Added Hide/Show Tab Reward
  Added Step Assist Reward
  Added Attack Player Reward
  Removed the Option to select the item you want to use to open editor (now just the progression book)
    Allows for Unlocking of Tabs with Criteria
    The normal invisibility is if you want a tab to be permanently invisible (for logic)
  The Criteria Reward can now make Criteria Impossible to complete, an example of use would be to remove crafting criteria and never be able to complete it again
  Repeating quests now resets any trigger data. So if you want someone to kill 5 pigs, when it's completed, this counter will be reset, and in order to complete the quest they will need to kill another 5 pigs, instead of just another 1
  Added the ability to hide triggers, conditions and rewards from display mode
  Tabs will now run along the horizontal axis if you create more than 17.
  You can now double click to insert a new criteria
  You can no longer open the gui to continue editing if saving has not completed
  Progression will create backups everytime it saves in the backup folder, (Can be turned off in config, Can also configure how many files)

Progression 0.4.1
  Add On Second Trigger
  Fix click position for popup toggle
  Fix potential crash when editing
  Fix saving/loading of player data

Progression 0.4.0
  Add Support for Thermal Expansion Machinist's Workbench
  Add Support for Thaumcraft Worktable
  Added On Eaten Trigger
  Added On Achievement Trigger
  Added Remove Item Reward
  Add Achievement Popup when completing a Criteria (can be toggled off per criteria)
  Can drag the mouse to scroll through the tree editor
  Only display links when criteria are in the same tab
  Speed will now work on negative speeds, as well as not require sprint pressing
  Add three booleans to speed, whether it affects land, air or water speed
  Criteria now stored in seperate areas for ssp/smp
  Fix a bunch of things?
  
Progression 0.3.8
  Fix commands in smp

Progression 0.3.7
  Fix Obtain Trigger
  Add config to disable nei display for locked recipes

Progression 0.3.6
  Fix saving of items with nbt
  Move some things from options to criteria.json where it applies
  Make Obtain trigger check every 1 and a half seconds instead of every tick
  Allow changing of the item to to open the gui
  Fix Potential crash when rendering criteria
  More reliably add inventory items to the item selector

Progression 0.3.5
  Mods will now bypass the system if there isn't support for them added, instead of not working
  Add Support for Forestry Worktable
  Add Support for Autopackager mod
  Fix Potential crash with Obtain Trigger

Progression 0.3.4
  Fix Potential crash when rendering certain entities in the editor

Progression 0.3.3
  Fix Crash when using the points trigger
  Fix Triggers sometimes firing more than once
  Fix some ordering issues, meaning not everything would fire correctly
  Fix resetting of player data in survival when opening the book
  Fix potential crash when saving json, due to a corrupted criteria
  Shuffle Trigger fire order

Progression 0.3.2
  IMPORTANT:
  Added two config options for 'unclaimed' tile entities in the config
    Whether or not unclaimed tile entities can craft anything - defaults to false
    Whether or not unclaimed tile entities can use anything for crafting = defaults to true
  If a tile is unclaimed (aka placed before progression is installed) then it will default to these options.
  The default means that noone can craft anything with a furnace made before the mod is installed. (Until they replace it, or claim it).
  The mod needs to know who placed the block, in order to perform it's craft locking actions.
  END IMPORTANT:
  
  Added a 'claiming' item. Allows players to claim old tiles without, replacing them. (Only works on unclaimed tile entities).
  Default recipe is a plank with a piece of flint on top
  Create dummy saved data, to prevent some accidental crashes
  Fix Potential crash when rendering TreeEditor
  Fix Potential crash when selecting items in search
  Fix Potential crash when generating worlds
  Fix crash with ownership on old worlds/furnaces without progression from the start

Progression 0.3.1
  Fix Crash with Blood Magic
  Fix loading 'themes' on the server
  Fix New Criteria Button Selected texture
  Split Tree and Criteria Editor colour for criteria display name (resource packs)

Progression 0.3.0
  Public Release, \o/
  
  Additions/Changes since Testing
      Add 'Criteria Item'. When right clicked, completes a criteria.
      Add Change Dimension Trigger
      Fix crash on startup with steves addons
      Fix crash when breaking blocks with null items
      Enable scroll wheel when selecting items. 
      Readd tooltip to book item in creative
      Add /progression edit to open the editor as on option
      Allow editing of colour values with resource packs

Progression 0.2.1
  Added 'Click Block' trigger.
  Fix location of tooltip for triggers

Progression 0.2.0
  Fixed crafting locking, and other stuff not working outside of dev
  Added 'Criteria' reward. Complete/Uncomplete criteria at will
  Added 'Command' reward. Executes command. Use @u wherever you would want a username e.g. /xp 100 @u
  Added 'In Inventory' condition. Checks for certain number of items in inventory.
  Added option to specify mod name for craft locks, this will check the prefix of items in the registry
     Which will stop all crafts for that specific mod
  Added an option for consume, on the obtain trigger. (Will delete the amount as soon as in inventory).
  Criteria Boxes adjust their width based on name and items displayed
  If the default tab that is set in the config doesn't actually exist, then use the first tab we can find
  Crafting trigger works on shift click in certain crafting tables atm (Support has to be added for each container)
  So far:
     Player Inventory
     Vanilla Crafting Table
     Tinkers Crafting Station