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The Monolith is an ancient automated defensive device, found rarely in the Small End Islands and End Barrens, and
commonly in the End City.
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The Monolith doesn't move when it doesn't detect a player. It can perform 2 types of distant attacks depending on the
distance of the enemy. When the enemy is far away, it performs beam attack like the Guardian, and gives Weakness I,
Slowness I and Mining Fatigue I. When the enemy is nearby, it sprays smoke, causing Weakness II, Blindness,
Slowness II, Mining Fatigue II and knockback.
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The Monolith is resistant to fire, explosion, magic and Cactus, but weak to the Pickaxe.
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When a Monolith is slain, it drops some Ancient Stones. This is a unique ingredient for Ancient Stone Blocks,
Ancient suit, Ancient Shield and Nemesis Blade.
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The Ancient suit is stronger than the Diamond but a bit weaker than the Netherite suit.
If you have 2 Ancient armors, you'll be immune to Slowness I, Mining Fatigue I and Weakness I.
Wearing 3 Ancient armors gives immunity to the Lv. II of the effects above, and wearing 4 will
make you immune to all level.
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The Ancient Shield can give the attacker Slowness I, Mining Fatigue I and Weakness I when blocking.
Also, it can boost your knockback resistance.
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The Nemesis Blade is a legendary weapon. It is stronger when your experience level is low. When it hits the enemy,
it will randomly give Slowness I, Mining Fatigue I or Weakness I for at most 10 seconds. However, if your XP level is too
high, your movement speed will be halved when using this weapon.
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When the weapon's level is above 1, you can hold RMB to shoot a magical bullet, consuming an XP level. The magical bullet
deals damage based on the weapon's level, and give the target Weakness II, Mining Fatigue II, slowness II and Wither II
for at most 15 seconds.