﻿
ObjModel,dollgun_xm177e2.mqo
ObjTexture,dollgun_xm177e2.png
DollModel,doll_xm177e2.mqo
DollTexture,doll_xm177e2.png
Reload_Motion,true
ReloadMotionType,1
ReloadMotion,ar/reload_xm177e2.txt

Gun_Class,2
DollID,999
DollName,XM177E2
DollEvasion,9
DollHP,6
DollHPRecovery,40
DollSize,0.85F
Doll_MinRange,15
Doll_MaxRange,30
Doll_GunCycle,10
Doll_GunBarst,3

Doll_Crafttime,6000
Doll_Rare,10

Doll_Dismantling_hp,2
Doll_Dismantling_bullet,5
Doll_Dismantling_food,5
Doll_Dismantling_parts,0
Doll_Dismantling_core,3

Doll_Skill_ID,10

//銃のステータス
Bullet_Type,0
BulletPower,6
BulletSpeed,8.0f
BlletSpread,1.5f
BlletSpread_ADS,0.25F
Recoil,2.0d
Recoil_ADS,0.5F

Bullet_living_time,200
BulletGravity,0.029f
ReloadTime,60
RemainingBullet,30
Attacking,2.0f
Motion,1.0D
ShotGun_Pellet,1
Cycle,2

//バースト射撃可能かどうか
//CanBarst,true
//Barst_Cycle,16
//Barst_Limit,3

Zoom,1.2f
ZoomRender,true
ZoomRenderType,true
ZoomRenderTypeTxture,false

GunSound,gvclib.fire_rifle2,gvclib.fire_supu
GunSoundReload,gvclib.reload_mag

//normal,1.5,-2.0,-3.5
//Y,-1.7
//X,0.0
//Z,-1.5

ModelEquipped,1.5f,-2.0f,-3.5f
ModelHigh,-1.8379f
ModelWidthX,0.0f
ModelWidthZ,-1.0f

MuzzleJump,-0.2F

ModelArm,true
ModelArmOffsetR,0.0f,0.0f,0.0f
ModelArmOffsetL,0.0f,0.25f,-0.45f

SprintingPoint,0.5f,0.0f,0.5f
SprintingRotation,20f,60f,0f


BulletGravity,0.029f

ScopeTexture,scope.png
RenderCross,false
Reload_type,2
Magazine,0,hmggirlfront,idoll_bullet_556

Bullet_Model,bullet/bullet_bullet_s.mqo
Bullet_Texture,bullet/bullet_bullet_s.png
Flash_Model,muzzleflash.mqo
Flash_Texture,muzzleflash.png
Cartridge_Model,bullet/bullet_ctg_rf.mqo
Cartridge_Texture,bullet/bullet_ctg_rf.png


//サイトなど装備時表示されるかどうか
Render_Sight,true
Render_Light,true
Render_Muzz,true
Render_Grip,true

//アタッチメントを装備可能か
attachmentSight,true
attachmentLight,false
attachmentMuzz,true
attachmentGrip,true

//サイトなどの装備位置
SightSetPoint,0F,2.031F,1.0995F
LightSetPoint,0.3F,1.1F,3.4F
LightSetAngle,0F,0F,90F
MuzzleSetPoint,0F,1.1449F,4.56F
GripSetPoint,0F,0.7862F,2.79F
GripSetAngle,0F,0F,0F


//Gun_UnderBarrel
gun_can_use_underbarrel,true
gun_can_get_underbarrel,false

Render_Default_Light,true
Light_KAZU,2
ColorLevel,0.4F,0.8F

Bullet_KAZU,1
Use_Bullet,HV

//専用のアタッチメントグループ
attachment_group_kazu,1

am_group_canuse_commonc_Sight,true
am_group_canuse_commonc_Light,true
am_group_canuse_commonc_Muzz,true
am_group_canuse_commonc_Grip,true
