﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,SU-152
JPname,SU-152

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_su_td_su152

ObjModel,ww2tank_su_td_su152.mqo
ObjTexture,tex_ww2tank_su_td_su152.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,-0.60D
riddingy,1.20D
riddingz,1.13D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,0.8F
ridding_view1_y,0.5F
ridding_view1_z,1.9F
ridding_invisible,false

ridding_view_x,0.60F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,170
width,3.0F
height,2.5F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,30,30,30,10,10
can_turret,false

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-18F
angle_min,6F
ridding_rotation_lock,true
angle_yaw_max,8F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,1
turretrote,false
arm_x,-0.18F
arm_y,1.74F
arm_z,2.28F
hand_x,-0.18F
hand_y,1.74F
hand_z,2.28F

finger_type,0

pera,8
pera_x,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.88F,0.38F,0.38F,0.38F,0.38F,0.38F,0.38F,0.80F
pera_z,2.87F,2.19F,1.33F,0.46F,-0.39F,-1.25F,-2.12F,-2.79F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,0.49D,-0.49D
cloud_y,1.65D,1.65D
cloud_z,-1.71D,-1.71D

weapon1true,true
weapon1key,0
w1name,152mm_Cannon_HE
ammo1,0
magazine1,1
reload_time1,200
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,2
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon_heavy
fire_pointx1,-0.18F
fire_pointy1,1.78F
fire_pointz1,5.40F
basis_pointx1,-0.18F
basis_pointy1,1.74F
basis_pointz1,2.28F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotationfirepoint1,true
bullet_damage1,80
bullet_speed1,3F
bullet_bure1,1F
bullet_expower1,4F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80