﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,Zrínyi I
JPname,Zrínyi I

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_hu_td_zrinyi_1

ObjModel,ww2tank_hu_td_zrinyi_1.mqo
ObjTexture,tex_ww2tank_hu_td_zrinyi_1.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,0.62D
riddingy,0.71D
riddingz,1.03D
riddingx_roteplayer,0.0D
riddingy_roteplayer,0.0D
riddingz_roteplayer,0.0D

ridding_view1_x,-0.2F
ridding_view1_y,0.4F
ridding_view1_z,1.0F

ridding_view_x,-0.62F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

ridding_invisible,false

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false
aarader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,150
width,3.0F
height,2.0F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F
amphibious,false

damage_angle,30,20,20,10,10
can_turret,false

speed,0.03F
turnspeed,2F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-25F
angle_min,8F
ridding_rotation_lock,true
angle_yaw_max,12F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,1
turretrote,true
arm_x,0.14F
arm_y,1.27F
arm_z,1.64F
hand_x,0.14F
hand_y,1.27F
hand_z,1.64F

finger_type,0

pera,11
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.85F,0.42F,0.28F,0.28F,0.28F,0.28F,0.28F,0.28F,0.28F,0.28F,0.57F
pera_z,2.35F,2.01F,1.58F,1.12F,0.63F,0.18F,-0.34F,-0.79F,-1.29F,-1.74F,-2.35F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,2
cloud_x,1.17D,-1.17D
cloud_y,1.20D,1.20D
cloud_z,-2.66D,-2.66D

weapon1true,true
weapon1key,0
w1name,75mm_Cannon_AP
ammo1,1
magazine1,1
reload_time1,65
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
w1can_cooldown,false
w1crossfire,false
weapon1,1
bullet_type1,3
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,0.14F
fire_pointy1,1.27F
fire_pointz1,4.50F
basis_pointx1,0.14F
basis_pointy1,1.27F
basis_pointz1,1.64F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,40
bullet_speed1,5F
bullet_bure1,0.5F
bullet_expower1,1F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,150mm_Rocket
ammo2,40
magazine2,6
reload_time2,200
reloadsoundset2,20
reloadsound2,handmadevehicle2.ww2_reload_cannon
w2cycle,8
w2barst,3
w2crossfire,true
weapon2,1
bullet_type2,2
bullet_model2,bullet_rocket.mqo
bullet_tex2,bullet_rocket.png
fire_model2,msmoke.mqo
fire_tex2,msmoke.png
fire_time2,16
sound_fire2,handmadevehicle2.ww2_fire_rocket
fire_pointx2,1.25F
fire_pointy2,2.03F
fire_pointz2,-0.67F
basis_pointx2,1.25F
basis_pointy2,2.03F
basis_pointz2,-0.67F
fire_yoffset2,0.0D
rotationfollowing2,false
rotation_player2,false
rotation_firepointbxbz2,false
bullet_damage2,80
bullet_speed2,3F
bullet_bure2,5F
bullet_expower2,4F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.0D
bullet_livingtime2,80