﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,Pz.Kpfw.IV Ausf.H
JPname,Pz.Kpfw.IV Ausf.H

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_de_mt_pz4_h

ObjModel,ww2tank_de_mt_pz4_h.mqo
ObjTexture,tex_ww2tank_de_mt_pz4_h.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,0.05D
riddingy,0.00D
riddingz,0.00D
riddingx_roteplayer,0.00D
riddingy_roteplayer,1.54D
riddingz_roteplayer,-0.57D

ridding_view1_x,0.5F
ridding_view1_y,0.5F
ridding_view1_z,1.7F
ridding_invisible,false

ridding_view_x,-0.05F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,200
width,2.5F
height,2.5F
riddng_opentop,false
antibullet,0.8F,0.8F,1.0F,1.0F
ridding_damege,0F

damage_angle,30,20,20,10,10
can_turret,true
turret_height,1.68F
damage_turret_angle,20,20,20

speed,0.04F
turnspeed,3F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-20F
angle_min,10F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,2
turretrote,true,true
arm_x,0.05F,0.05F
arm_y,0.00F,0.00
arm_z,0.00F,0.00
hand_x,0.00F,0.00
hand_y,2.01F,2.80
hand_z,0.90F,0.20

finger_type,0,2

pera,10
pera_x,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
pera_y,0.73F,0.33F,0.33F,0.33F,0.33F,0.33F,0.33F,0.33F,0.33F,0.61F
pera_z,2.52F,1.94F,1.44F,0.94F,0.44F,-0.05F,-0.56F,-1.06F,-1.56F,-2.30F
perarote_x,1F,1F,1F,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,0F,0F,0F

cloud,1
cloud_x,-0.15D
cloud_y,1.38D
cloud_z,-2.50D

weapon1true,true
weapon1key,0
w1name,75mm_Cannon_AP
ammo1,0
magazine1,1
reload_time1,65
reloadsoundset1,20
reloadsound1,handmadevehicle2.ww2_reload_cannon
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,3
bullet_model1,bulletcannon.mqo
bullet_tex1,bulletcannon.png
fire_model1,msmoke.mqo
fire_tex1,msmoke.png
fire_time1,16
sound_fire1,handmadevehicle2.ww2_fire_cannon
fire_pointx1,0.05F
fire_pointy1,2.03F
fire_pointz1,4.12F
basis_pointx1,0.00F
basis_pointy1,2.01F
basis_pointz1,0.90F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,40
bullet_speed1,5F
bullet_bure1,0.5F
bullet_expower1,1F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.0D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,7.92mm_MachineGun
ammo2,2
magazine2,20
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,true
weapon2,2
bullet_type2,0,0
bullet_model2,bullet.mqo,bullet.mqo
bullet_tex2,bullet.png,bullet.png
fire_model2,mflash.mqo,mflash.mqo
fire_tex2,mflash.png,mflash.png
fire_time2,2,2
sound_fire2,handmadevehicle2.fire_mg,handmadevehicle2.
fire_pointx2,-0.29F,0.05F
fire_pointy2,2.04F,2.80F
fire_pointz2,1.36F,0.83F
basis_pointx2,0.00F,0.00F
basis_pointy2,2.01F,2.80F
basis_pointz2,0.90F,0.20F
fire_yoffset2,0.0D,0.0D
rotationfollowing2,true,true
rotation_player2,true,true
rotation_firepointbxbz2,true,true
bullet_damage2,5,5
bullet_speed2,3.5F,3.5F
bullet_bure2,1F,1F
bullet_expower2,0F,0F
bullet_ex2,true,true
bullet_kazu2,1,1
bullet_gravity2,0.029D,0.029D
bullet_livingtime2,80,80