﻿
ADD_LIST,false
Sell_EMERALD,0
Sell_IRONINGOT,0
Sell_REDSTONE,0
USname,Pz.Kpfw.II
JPname,Pz.Kpfw.II

vacanspawn,false
spawn_rare,0

Vehicle,ww2tank_de_lt_pz2_f

ObjModel,ww2tank_de_lt_pz2_f.mqo
ObjTexture,tex_ww2tank_de_lt_pz2_f.png

ridding_roteplayer,false
riddng_maximum,1

riddingx,0.11D
riddingy,0.00D
riddingz,0.00D
riddingx_roteplayer,-0.06D
riddingy_roteplayer,1.07D
riddingz_roteplayer,-0.18D

ridding_view1_x,0.0F
ridding_view1_y,0.5F
ridding_view1_z,0.8F
ridding_invisible,false

ridding_view_x,-0.05F
ridding_view_y,-1.0F
ridding_view_z,-5.0F

ridding_zoom,3.0F

renderhud,true
hud_icon,tank.png
render_hud_scope,true
hud_icon_scope,scope_tank.png
render_hud_scope_zoom,true
hud_icon_scope_zoom,scope_tank_zoom.png

render_rader,false

roodbreak,true

vehicletype,0
movesound,handmadevehicle2.ww2_sound_tank
hp,120
width,2.0F
height,2.0F
riddng_opentop,false
antibullet,0.5F,1.0F,1.0F,1.0F
ridding_damege,0F

damage_angle,20,20,10,10,10
can_turret,true
turret_height,1.49F
damage_turret_angle,20,20,20

speed,0.04F
turnspeed,3F
stepHeight,1.3F
trottlemax,5F
trottlemin,-2F
trottleaccelerationmax,0.3F
trottleaccelerationmin,-0.2F

angle_max,-20F
angle_min,10F
ridding_rotation_lock,false
angle_yaw_max,90F

model_angle_base_x,0
model_angle_base_y,0
model_angle_base_z,0

mob_min_range,20
mob_max_range,60
mob_min_height,20

turret,1
turretrote,true
arm_x,0.11F
arm_y,0.00F
arm_z,0.00F
hand_x,0.00F
hand_y,1.74F
hand_z,0.65F

finger_type,0

pera,7
pera_x,0F,0F,0F,0F,0F,0F,0F
pera_y,0.67F,0.36F,0.36F,0.36F,0.36F,0.36F,0.61F
pera_z,1.47F,0.81F,0.22F,-0.36F,-0.95F,-1.53F,-2.24F
perarote_x,1F,1F,1F,1F,1F,1F,1F
perarote_y,0F,0F,0F,0F,0F,0F,0F
perarote_z,0F,0F,0F,0F,0F,0F,0F,

cloud,1
cloud_x,-0.58D
cloud_y,1.14D
cloud_z,-2.66D

weapon1true,true
weapon1key,0
w1name,20mm_AutoCannon
ammo1,3
magazine1,10
reload_time1,50
reloadsoundset1,40
reloadsound1,handmadevehicle2.reload_mg
w1cycle,1
w1barst,1
weapon1,1
bullet_type1,1
bullet_model1,bullet.mqo
bullet_tex1,bullet.png
fire_model1,mflash.mqo
fire_tex1,mflash.png
fire_time1,2
sound_fire1,handmadevehicle2.ww2_fire_cannon_light
fire_pointx1,0.36F
fire_pointy1,1.74F
fire_pointz1,1.56F
basis_pointx1,0.00F
basis_pointy1,1.76F
basis_pointz1,0.65F
fire_yoffset1,0.0D
rotationfollowing1,true
rotation_player1,true
rotation_firepointbxbz1,true
bullet_damage1,10
bullet_speed1,5F
bullet_bure1,0.5F
bullet_expower1,0F
bullet_ex1,true
bullet_kazu1,1
bullet_gravity1,0.029D
bullet_livingtime1,80

weapon2true,true
weapon2key,2
w2name,7.92mm_MachineGun
ammo2,2
magazine2,20
reload_time2,50
reloadsoundset2,40
reloadsound2,handmadevehicle2.reload_mg
w2cycle,1
w2barst,1
w2can_cooldown,true
weapon2,1
bullet_type2,0
bullet_model2,bullet.mqo
bullet_tex2,bullet.png
fire_model2,mflash.mqo
fire_tex2,mflash.png
fire_time2,2
sound_fire2,handmadevehicle2.fire_mg
fire_pointx2,-0.21F
fire_pointy2,1.74F
fire_pointz2,1.12F
basis_pointx2,0.00F
basis_pointy2,1.74F
basis_pointz2,0.65F
fire_yoffset2,0.0D
rotationfollowing2,true
rotation_player2,true
rotation_firepointbxbz2,true
bullet_damage2,5
bullet_speed2,3.5F
bullet_bure2,1F
bullet_expower2,0F
bullet_ex2,true
bullet_kazu2,1
bullet_gravity2,0.029D
bullet_livingtime2,80