# ItemPocketRenderer/ItemPrintoutRenderer
public net.minecraft.client.renderer.ItemInHandRenderer m_109312_(F)F # calculateMapTilt
public net.minecraft.client.renderer.ItemInHandRenderer m_109361_(Lcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;ILnet/minecraft/world/entity/HumanoidArm;)V # renderMapHand
public net.minecraft.client.renderer.ItemInHandRenderer m_109346_(Lcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;IFFLnet/minecraft/world/entity/HumanoidArm;)V # renderPlayerArm
