Usually, you must satisfy them to be friendly with a monster girl by giving them items.
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Most mobs requires you to right-click with the items in hand to give. Sometimes the action of giving
also requires additional conditions, such as effects or equipment. After giving, the "Friendly Progress"
increases depending on the item types.
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Some types of mobs have totally different methods to get friendly with, described under the entries of specific mobs.
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Generally, there are cheap and expensive items to give. Cheap items can slightly boost the progress, while the
expensive ones can significantly boost the progress, and sometimes even, if lucky enough, succeed immediately.
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Note that the giving action has a cool-down time. After giving successfully, the mob will generate glint (green stars) particles.
If failed due to the cool-down, it will generate black smoke particles. Each time the progress increases by 20%, the mob
will generate a heart particle.
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If other conditions are satisfied, but you've already been hostile to the mob, it will generate anger particles.
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Some hostile behaviors can interrupt the progress. Once interrupted, the progress will drop back to 0, and you have to
start from the beginning. At this time the mob will also generate anger particles.
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Some mobs are more alert, and you need to put the present on the ground. They will pick them up like Piglins,
hold the item for a few seconds, consume it and boost the progress.